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ProgrammingTessellation of 4x4 Bezier Patches for the Intel Pentium III ProcessorTessellation of 4x4 Bezier Patches for the Intel Pentium III Processor
In the latest installment of Optimizations Corner, Haim Barad takes a look at optimizing content based upon parametric surfaces. With the help of Ronen Zohar and a floating teapot demo, Barad demonstrates 4x4 Bezier patches and how, by creating an optimized engine that incorporates tessellated surfaces, one can exploit features such as continuous LOD and non-rigid body deformation.
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