COLUMN: 'The Aberrant Gamer - Material Girl'
[The Aberrant Gamer is a weekly, sometimes NSFW column by Leigh Alexander, dedicated to the kinks and quirks we gamers tend to keep under our hats – those predilections and peccadilloes less commonly discussed in conventional media.]
By now, just about everybody's heard of Miss Bimbo, the browser-based "game for girls" that's ruffling feathers with its anti-feminist gameplay. Girls adopt a glam-o-rama avatar and, spending virtual "bimbo dollars" on chocolate, fashion and some unspecified "medicines," complete various simplistic challenges with the stated goal of becoming "the finest, coolest bimbo that ever existed."
This is, of course, the perfect recipe for auto-cringe: it embraces superficial and arguably destructive ideals, is ostensibly aimed at "'tweens" (itself a cringe-inducingly trendy marketing buzzword), and the website itself is a car accident of cartoonish pink featuring some kind of skank with bunny ears. Aberrant Gamer is arriving fashionably late to this party, actually, with too many outlets to link already providing analysis and experiences with the dreaded Miss Bimbo (just Google it). As for me, the servers were so stressed I couldn't even play to any significant extent. The universal verdict? Disgusting.
Games like Miss Bimbo (created by a man, by the way) just can't win. Women find them disgusting and offensive, and gamers worry about the bad PR. But aren't we being a bit hypocritical?
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This week, legions of souls were pulled down into Rapture. The ruined utopia built on – and decimated by – vanity, greed and madness is compelling for many reasons; hauntingly vivid environments, unprecedented physics, and an unsettlingly lifelike quality in the smallest of aspects, in each little discarded artifact of a society torn open by excess and obsession, hiding in the fringes of their broken world.
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As we’ve discussed before, the click-through, plot-branched story game is the most common format in the genre; you could almost think of many H-games more as interactive novels than games. Verbose and prosaic, it almost seems counter-intuitive to make the player sit through all that story, when one would assume that what they really want is to get to the “good stuff.”
When we think of Hentai games, we usually think of traditional “
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Just like with sex, the visual component’s a huge part of gaming. However, the text-only interactive fiction community’s