Sound Current: 'Anamanaguchi's Guide to Scott Pilgrim: The Game Soundtrack'
April 27, 2011 12:00 PM |
[In his latest interview for GameSetWatch, Jeriaska catches up with chiptune band Anamanaguchi to discuss their contributions to the recent Scott Pilgrim game from Ubisoft, detailing the noted New York band's approach to the video game version of the movie and comic book series.]
Bitpop band Anamanaguchi emerged from the New York chiptune scene to widespread recognition around the time of the 2006 Blip Festival concert. Their live performances have since become a fixture of the bi-coastal Penny Arcade Expo events.
Shortly after Kotaku named the chiptune band most likely to break through, they were approached by Ubisoft to compose the music score for Scott Pilgrim vs the World: The Game. A 24-track soundtrack album resulted, the single largest Anamanaguchi release by volume to date.
The diverse influences of the soundtrack run from Miles Davis and Angelo Badalamenti to NES composer Kôzô Nakamura. Band members Peter Berkman and Luke Silas describe it as a mixture of turmoil and fun that remains on the positive side. The equation equally describes what fans associate both with the band's music and the tone of the Scott Pilgrim graphic novels.
In this interview we hear how the two musicians viewed Scott Pilgrim: The Game as making sense as an Anamanaguchi project. They also describe how the collaboration with band members James DeVito and Ary Warnaar complemented the game's distinctive sprite art by Paul Robertson.
Categories: Column: Sound Current




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