- Since it's almost the weekend and these are, uh, almost last weekend's GameSetWatch links, I figure it might be sensible to whip them all out in microlink form, an actionpacked line or two at a time. Hold on for a wild ride:

- Dubious Quality points out an awesome Capcom promotional campaign: "Capcom join forces with The Centre for Fortean Zoology [CFZ] on a real life Monster Hunt to South America." Yes, "giant Anaconda specimens" are involved.

- Aeropause has posted the alleged full Guitar Hero III songlist, including "...all the songs by stage, including encore and extra songs you can buy from the store." Could be fake, could be legit - I reckon the latter.

- Matthew 'Fort90' Hawkins points out a YouTube episode of 'The Brews Brothers': "The focus of this episode is squarely on Italian programmer Simone Serra and his Atari 2600 title Lead. Lead attempts to bring the spirit of Sega's 21st century sleeper hit Rez to a thirty year old game system, and the results are astonishing!"

- Grand Text Auto has spotted that "...starting next week the GameWorld exhibition , ongoing at Laboral in Gijon, Spain, is expanding the show with Playware, adding more experimental commercial games, individual-produced games and installations. The art game list? "Armadillo Run (Peter Stock), Electroplankton (Toshio Iwai), flOw (thatgamecompany), Golf? (Chronic Logic, Detective Brand), Line Rider (Boštjan Cadež), LocoRoco (Tsutomu Kuono), mono (Binary Zoo), Neon (Jeff Minter), Okami (Clover Studios), Rez (United Game Artists), Shift (Max McGuire), Toribash (Hampa Söderström), vib-ribbon (NanaOn-Sha)"

- Gamezebo has interviewed Carla Humphrey of Last Day of Work, talking gaming roles with the co-founder of the Virtual Villagers/Fish Tycoon developer: "I mainly consider myself a co-designer on the games (the YIN to Arthur's Yang), and what I bring to this process is the 'softer touch'. I try to contribute look/feel elements that will be accessible and engaging to non-gamers."

- It's still controversial, but I liked Eurogamer's dual reviews of Space Giraffe: "Some people think it's an unfathomable load of tosh, others seem to think it's really rather splendid. So rather than provide you with one viewpoint, we looked at two contrasting opinions of Jeff Minter's Xbox Live Arcade shooter."

- The New Gamer has been checking out the local artgame world, "...as part of Chicago's summer-long series of Art of Play exhibits, the 'Come In & Play' interactive center would focus squarely on video games and system." They were faintly bemused, but oh well!

- Rock Paper Shotgun points out that Super Columbine Massacre RPG's "...creator, Danny Ledonne, trying to make sense of the whole thing has been working on a documentary called Playing Columbine for a while now, and has lobbed a rough cut of a 13 minute section online."

- Zepy over at Canned Dogs has been discussing a 'forward-thinking' Japanese book: "The newly released book “Why did the PS3 fail?” by Tane Kiyoshi directly labels the PS3 as a failure and attempts to analyze the factors which led to this current situation. The author Tane Kiyoshi is an editor for the subculture + gaming magazine Continue and originally stated that the PS3 would succeed." Huh, fait accompli already?

- Vintage Computing & Gaming has dug out the 'Keith Courage in Alpha Zones' mini comic, explaining: "In 1989, the TurboGrafx-16 made its American debut with a lackluster pack-in title, Keith Courage in Alpha Zones. Included within the Keith Courage game was an approximately 4.5″ x 4.5″, eight page mini comic book setting the story for the game."