November 16, 2006 6:30 AM | Simon Carless
Over at Serious Games Source, which is the sister site to GameSetWatch that deals with games for training, education, and other cultural shenanigans, Gonzalo Frasca has posted a piece discussing the questionable gameplay themes in Super Princess Peach for the Nintendo DS.
The piece does a good job of explaining how the game's arguably sexist concepts were toned down for the West (as previously discussed on GSW), but my favorite bit is an afterword: "On an incidental note, I would like to mention that a few months after Super Princess Peach was released, Nintendo launched another Mario platform game for the Nintendo DS: New Super Mario Bros. This game featured new superpowers for Mario, too. Rather than using his emotions, Mario was able to shift sizes, from tiny to enormous."
Frasca notes: "I never thought about this until I wrote this article but Nintendo’s choice of female and male superpowers for both games in nothing short of hilarious. One game defines women as emotionally unstable while the other one presents boys as being obsessed with their size. Why is Mario so worried about how big he can be? Who is he trying to impress? Has Luigi been recently dating somebody?" This line of questioning could go far!