Sponsored By

MultiVersus director says game is unaffected by WB/Discovery merger

Things have been rough for Warner Bros. Discovery this week, but Player First and MultiVersus says it's not impacted by the shakeups.

Justin Carter, Contributing Editor

August 4, 2022

2 Min Read
Superman, Shaggy, Steven Universe, and Tom & Jerry battle in MultiVersus.

Tony Huynh, game director of Player First Games' recently released (and very popularMultiVersus, revealed on Twitter that the game is unaffected by the current shakeups at Warner Bros. in the aftermath of its merger with the Discovery Channel in April 2022. 

Huynh was concise in his tweet on the matter: "We are unaffected by the Discovery/Warner Bros. merger." This came following the news that MultiVersus' debut season has been indefinitely delayed of its intended August 9 release. 

Now known as Warner Bros. Discovery, things have been tumultuous for Warner Bros. this week. Both the live-action Batgirl and animated Scooby-Doo films were canceled ahead of their expected releases on the basis of being tax write offs, and that news comes alongside several HBO Max series being unexpectedly canceled and several more remain in limbo. 

The future of Warner Bros. Games has been a big question mark since 2020, when previous parent company AT&T was reportedly prepared to sell it off to interested parties, including Microsoft. 

MultiVersus went into open beta in late July, and has quickly become an incredibly popular game, particularly on Steam. Valve recently revealed that the IP fighting game is the most played title on its handheld Steam Deck system. 

The release of MultiVersus' debut season would've seen Morty from Rick & Morty join the game's roster, but he too has been delayed. Rick will be released on his own during season one at a later date. 

"We know this might be disappointing for some and want to assure our Community that we are dedicated to delivering new and exciting content that delights players," wrote Player First. "We’ll let you know the timing as soon as we can."

About the Author(s)

Justin Carter

Contributing Editor, GameDeveloper.com

A Kansas City, MO native, Justin Carter has written for numerous sites including IGN, Polygon, and SyFy Wire. In addition to Game Developer, his writing can be found at io9 over on Gizmodo. Don't ask him about how much gum he's had, because the answer will be more than he's willing to admit.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like