Our Properties: Gamasutra GameCareerGuide IndieGames GameSetWatch GDC IGF Game Developer Magazine GAO

Recent Comments

  • Bruno de Figueiredo: The end of an era in alternative games journalism. I for one was honored to be a part of this in some small way. I read more
  • Marco: Damn. I was reading the RSS feeds, and suddenly this. It will be missed. I have GSW on my feeds for 5 years i believe. read more
  • Wolfgang Wozniak: My heart is in countless pieces, you guys. Shattered. read more
  • Aruto-chan: Wait a sec... Is it April 1st already? Seriously, though, I have enjoyed reading this site and will miss it. Thankfully, contributors to GSW will read more
  • Nick Garboden: I imagine I'm one of a very select few that uses this site as the start of my internet daily flow so I've got to read more

About GameSetWatch

GameSetWatch.com is the alt.video game weblog and sister site of Gamasutra.com. It is dedicated to collecting curious links and media for offbeat and oft-ignored games from consoles old and new, as well as from the digital download, iOS, and indie spaces.

Read More

Archive For July, 2011

Journey To The West: Rare Supervision RPG's Gameplay Recorded

July 30, 2011 1:00 PM | Eric Caoili

Debuted in 1992, the Watara/Quickshot SuperVision was a monochrome, Game Boy-style handheld out of Taiwan. It actually made it outside of the country and appeared in Argentina and the U.K. The Supervision had a decent catalog with several dozen games, and even one RPG, Journey to the West.

That RPG, presumably based on the classic Chinese novel of the same name, though, is pretty rare, and it looks like only one copy has popped up on English auction sites in recent years. Sergio Ruffino managed to snag that copy, and posted this gameplay video of Journey to the West!

Now, the gameplay, which resembles The Legend of Zelda 2's side-scrolling portions (previously released screenshots indicate there are overhead portions), isn't terribly exciting, but it is neat to see video for such a rare game recorded and finally uploaded nearly 20 years after its release.

It's the only Supervison game sized at 512KB (other titles are 64KB or smaller), and it only works on the colorful Magnum version of the console. Needless to say, you'd have to shell out a lot of cash to play this, and it's doubtful you'd progress that far considering the text is mostly Chinese.

The Pickford Bros. Release Addictive Magnetic Billiards: Blueprint On iOS For Free

July 30, 2011 11:00 AM | Eric Caoili

Magnetic Billiards: Blueprint, the iOS/PC game that we featured a few months ago for its really neat paper-based trailer, is now out on the App Store, where you can download it for free with 20 levels (additional stages and arcade modes available as in-app purchases).

As with all simple puzzlers, it can be very addictive: the goal is to bounce circles around the table, matching them with similarly colored balls to clear them. You can boost your score by connecting multiple circles with a single hit, or creating certain shapes with those connections.

Magnetic Billiards: Blueprint features Game Center support for leaderboards, dozens of achievements, HD graphics on iPad and Retina displays, high score, and more. You can download it for your iPhone/iPod Touch/iPad here.

Top iPhone Game Apps: Zombie Gunship Challenges Angry Birds

July 30, 2011 9:00 AM | Eric Caoili

[In this weekly feature, GameSetWatch rounds up the week's most popular paid and free iPhone and iPod Touch games, as current on the iTunes App Store.]

This week's top paid iPhone game titles on the App Store, as captured on July 25th 2011, are as follows:

1. Angry Birds ($0.99)
2. Zombie Gunship ($0.99)
3. Stickman BMX ($0.99)
4. Fruit Ninja ($0.99)
5. Angry Birds Seasons ($0.99)
6. Angry Birds Rio ($0.99)
7. Tiny Wings ($0.99)
8. Cut the Rope ($0.99)
9. Words With Friends ($1.99)
10. The Game of Life: Classic Edition ($0.99)

Limbic Software's "aerial zombie defense" title Zombie Gunship and Traction Games' Stickman BMX enter the iPhone's top three this week, challenging Rovio's reigning chart leader Angry Birds.

Fruit Ninja and Tiny Wings also remain strong sellers, as EA's The Game of Life: Classic Edition returns to claim tenth place.

EU Nintendo Update - Let's Golf 3D, Baseball And More

July 30, 2011 5:00 AM | Ryan Langley


Just like the North American update, Europe gets itself a copy of Let's Golf 3D for €6.00 / £5.40 on 3DSWare. Alongside it is a new 3DS Virtual Console game -- Baseball for €3 / £2.60.

For DSiWare we have 3 additional titles -- GO Series: Portable Shrine Wars for 200 Points, Successfully Learning German: Year 5 for 500 Points, and Artillery: Knights vs. Orcs for 500 Points.

And lastly, one WiiWare title -- Successfully Learning German: Year 5 for 500 Points.

NA Nintendo Update - Let's Golf 3D, Burn The Rope And More

July 30, 2011 1:00 AM | Ryan Langley


No new 3DS Virtual Console this week, but we have the first new piece of 3DSWare we've seen in a while. You can now pick up Let's Golf 3D, Gameloft's golfing title for $6.99!

On the DSiWare side of things, which are also available on 3DS, you can pick up My Australian Farm for 200 Points, GO Series: Portable Shrine Wars for 200 Points, and Oscar's World Tour for 500 Points.

And hey, WiiWare got some quality games for the first time in a while -- Burn The Rope is now available for 1,000 Points, and one new Virtual Console title -- Brawl Brothers for 800 Points.

Sideway Is The Game JSR and Getting Up Fans Have Long Been Waiting For

July 29, 2011 11:00 PM | Matthew Hawkins

Gaming has been an influence in the world of graffiti for quite some time now. Yet when was the last time such affection was returned? Only two titles immediately come to mind, Jet Set Radio and Getting Up: Contents Under Pressure. Though the latest from developer Playbrains hopes to be number three at least.

The PSN-exclusive (for the time being at least) Sideway: New York is a platformer with fairly conventional mechanics: you run left to right, jump over obstacles, at times swinging via rope, both to avoid and shoot bad guys, even push crates around. But the key difference here is how your character is actually a piece of street art. Meaning, you not only stick to the sides of walls on buildings, but rooftops as well.

It is also assumed (plus somewhat demonstrated in the trailer) that you'll be covering up undesirable graffiti and leaving tags yourself. Not much is known otherwise, other than it's expected sometime later this year.

Robots Love Ice Cream, But They Need Money As Well

July 29, 2011 9:00 PM | Matthew Hawkins

Another Kickstarter head's up: the husband wife team of Burton and Becca Posey are putting together their first game, Robots Love Ice Cream for the iPad, and could use some help. The premise is fairly simple and cute: you're an ice cream truck driver whose route spans the galaxy, and as the title implies, robots are out to steal your frozen treats.

The real draw is here is the control mechanics; in lieu of direct movement of the truck, swiping the screen back and forth will shift the environment around. As for dealing damage, taping the screen will direct where shots should go. In addition to collectable toys, classic shumps was cited as inspiration. If the Missile Command vibe wasn't convincing enough, how about the U.N. Squadron for the SNES box on Burton's desk?

The duo has made good progress thus far, but need extra creative assistance to fine tune and polish the package. This includes a soundtrack by chiputune artist Disasterpiece and MisfitChris, who dabbles in the genre of "fakebit". Additional tools and promotion will also be acquired if they reach their goal. Which at this point is somewhat in question: with a little over than 30 hours to go, they're a little over $7,000 short. To chip in, head on over to the Kickstarter page.

Excellent Asian Adventures of Xian and Zhi: One-handed SSFIV Playing, High-level Trolling

July 29, 2011 7:00 PM | Eric Caoili

With EVO 2K11, the world's premiere fighting video game tournament event, kicking off today, I am beginning my tradition of watching livestream matches and looking up videos for games I've spent maybe 20 minutes total thinking about during the rest of the year.

For instance, I meant to watch this new show, "The Excellent Asian Adventures of Xian and Zhi", only for a few minutes -- especially after the extended ad and cringeworthy Dragonball fusion segment at the beginning.

But this mix of EVO hype, the entertaining banter between the hosts, footage of high-level Super Street Fighter IV play, and seeing these two guys "troll" some of Japan's best players on Xbox Live Arcade ended up eating a half hour of my morning.

At one point, Xian even beats a dude playing with just one hand on his arcade stick! Apparently, this show is based on The Excellent Adventures of Gootecks and Mike Ross, a similar program hosted by equally alented SSFIV players Gootecks and Mike Ross.

[Via iPlayWinner]

Best Of Indie Games: I Know What You Did Last Tuesday Night

July 29, 2011 5:00 PM | Tim W.

[Every week, IndieGames.com: The Weblog co-editor Tim W. will be summing up some of the top free-to-download and commercial indie games from the last seven days on his sister 'state of indie' weblog.]

This week on 'Best Of Indie Games', we take a look at some of the top independent PC Flash/downloadable titles released over this last week.

The goodies in this edition include a visual novel made for a mini-Ludum Dare competition, a browser-based two player versus game, a reversed version of Tetris, and an interactive fiction game with an affinity for Cthulhu and all things squid-like.

Here's the highlights from the last seven days:

Game Pick: 'Last Tuesday' (Jake Elliott, freeware)
"Jake Elliott (Balloon Diaspora, Kentucky Route Zero) is back with a new visual novel game called Last Tuesday, made during the period of one weekend for a recent mini-Ludum Dare competition. The story is about an unnamed protagonist who wakes up to find himself in a world where there's no one left around."

Game Pick: 'Where I Go At Night' (Pat Kemp, browser)
"Where I Go At Night is a local two-player versus game that features both players controlling the same character. In the day time, player one controls a man as he puts up barricades and prepares his town for night-time. As the moons comes up, the man is transformed into a werewolf, and player two takes over, destroying the town and killing as many people as he or she can before the sun comes up."

Game Pick: 'untris' (Stephen Lavelle, browser)
"untris is a clever take on the classic puzzle game Tetris, where players are supposed to figure out the sequence of events that led to how the tiles are arranged as it is. This means doing everything in reverse, removing tetrominoes and adding horizontal lines until the entire well is cleared."

Game Pick: 'Anchorhead' (Michael Gentry, browser)
"Anchorhead, in spite of its affinity for Cthulhu and all things squid-like, is a breath of fresh air in a genre often associated with shock tactics and gore. Deeply immersive, Anchorhead will have you playing as an unnamed woman in the small town. Instead of leading you immediately to ruin, the game takes its time to build up speed."

Game Pick: 'Royal Tea' (Luke Davies and Ashley Gwinnell, browser)
"Royal Tea is a simple score-based browser game in which players have to help a cup of tea fly into the skies and gather as many stars as they can. You'll gain a bit of air if you bounce off a cloud, but disperse two or three of them with just one jump and you'll be rewarded with a temporary boost of speed."time."

Round-Up: Gamasutra Network Jobs, Week Of July 29

July 29, 2011 3:00 PM | Eric Caoili

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Rockstar North, Monolith Productions, Harmonix, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more.

Some of the notable jobs posted this week include:

- Rockstar North: Character Skinning & Pipeline Artist:
"Rockstar North, one of the world's leading video game developers, is a community of creative individuals from a variety of backgrounds. We are based in Scotland out of modern, spacious, purpose-built studios at the heart of Edinburgh. We develop original game titles and are proud to be the developer of the phenomenally successful Grand Theft Auto series. Rockstar North has been part of the Rockstar family since 1999. We offer successful candidates a highly competitive salary, great working environment, and extensive benefits package."

- iWin: Tech Lead / Software Engineering Manager for Games:
"iWin, Inc is a leading online developer, publisher and distributor of casual games for the mass market. iWin.com is one of the leading casual game portals, reaching millions of visitors every month from all over the world who love to play games together as part of the iWin community. Through our downloadable games, rich multiplayer games as well as our vast catalog of 100% free, full version downloadable games, iWin provides a multitude of exciting ways to relax and have fun, whether you have a couple minutes or hours."

Click Here for All Archives

twitter RSS

Our Sites

game career guide Gamasutra Indie Games