Several years ago, an anonymous "industry insider" known as Surfer Girl received quite a lot of attention from gamers and blogs for bringing to light tons of unannounced info/dirt on game developers, publishers, and their projects -- sort of like what see now from Superannuation.

One of Surfer Girl's big scoops that made headlines was early rumors on L.A. Noire back in 2007, back when Rockstar Games and Team Bondi were very hush-hush on the project, and hadn't really said anything much other than it being "a detective thriller set in the 40s".

With L.A. Noire finally releasing this week, Australian/New Zealand game development site Tsumea has returned to Surfer Girl's exposé to examine the accuracy of her rumors, which included the following:

  • The game will be a free-roaming title with a historically-accurate recreation of Los Angeles in 1947.
  • Team Bondi has even hired a costume designer to research the clothing of the era so the game's attire can be accurate.
  • Aside from main story, side missions will be based on actual cases pulled straight of the newspapers of 1947.
  • A U.S. Marine plays a big role in the story.
  • Not so exclusive...but L.A. Noire definitely ain't coming to Xbox 360, the size of the game is an obstacle to this.
It turns out she was spot on with all those predictions! Even on the last one, though L.A. Noire released to both Xbox 360 and PS3, Tsumea explains that this was "in fact absolutely true in 2007". You can check out the site's in-depth analysis for each of the rumors here.