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GameSetWatch.com is the alt.video game weblog and sister site of Gamasutra.com. It is dedicated to collecting curious links and media for offbeat and oft-ignored games from consoles old and new, as well as from the digital download, iOS, and indie spaces.

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Archive For May, 2011

The Koopa Kids Getting All Super Saiyan

May 31, 2011 10:00 PM | Matthew Hawkins


Artist Gary Storkamp was recently commissioned to create Dragon Ball Z-stylized versions of the Koopalings. No reason given by Storkamp, and perhaps he doesn't care, so long as the client fulfills his or her end of the agreement.

Thus far have Lemmy, above, along with Larry and Iggy. Fingers are crossed that the rest of the clan gets the same treatment. Or at the very least, I'm dying to know how Wendy O. Koopa turns out. To see the other two, simply check out Storkamp's blog.

[via Albotas]

Celebrate Ryū ga Gotoku Of The End With Commemorative Booze

May 31, 2011 8:00 PM | Matthew Hawkins


Starting with part three, the Ryū ga Gotoku series (otherwise known as Yakuza outside of Japan) has had an alcoholic beverage tie-in with each release. So perhaps it's fitting that the latest installment gets one as well, especially as one gets the impression that franchise might be drawing to a close. And what better way to say goodbye to an old friend by getting blotto?

Sega has partnered with distiller Seifuku Shuzo once again to produce the limited edition bottle of Seifuku Shikwasa that you see above. I must confess: I consider myself to be fairly knowledgeable of Japanese sprits and am still completely ignorant of what Seifuku Shikwasa precisely is. I'm guessing it's a brand of shochu of some kind, though it could easily be sake as well.

Though I've had my share of Japanese hard liquor that's just as colorful, and must assume it's equally tasty (plus strong). Each bottle will cost 1,890 yen and can be pre-ordered via this page, but I have no idea if international shipping is an option.

[via Andriasang]

A Systemic Study Of Video Games-Induced Diseases

May 31, 2011 6:00 PM | Matthew Hawkins


That's how Game Arthritis characterizes itself. A collaboration between Matteo Bittanti and art collective IOCOSE, it explores the impact that the digital world has on real life bodies. Consider it art, social commentary, parody, or perhaps everything in-between.

Every popular interface has an associated disorder, and in addition to the primary photographic evidence (with the emphasis on "graphic"), there and supporting x-rays, even footnotes. Not real of course. The best part is the detailed descriptions, such as the following for PlayStation Thumb:

"Early research conducted in the 1990s indicates that a significant amount of female subjects affected by the PlayStation Thumb are having more pleasurable orgasms. The deformed finger is used by some as an organic dildo. The peculiar shape of the finger makes it apparently easier to reach the g-spot. The repeated movements – hysterical, frenzied fidgeting – is particularly common after consumption of alcohol beverages, which may suggest a correlation. It has been observed that, in some cases, subjects penetrate their own orifices with game controllers."
Quite the different disorder that the "real" PlayStation thumb disorder (originally known as Nintendo thumb, which I'm assuming was the core inspiration of Game Arthritis in the first place) has been classified as.

[via Design You Trust]

Plants vs. Zombies Comes To Android, Free Today

May 31, 2011 4:00 PM | Matthew Hawkins


It's a big day for fans of PopCap's battle between fauna and flesh-eaters. For starters, the iOS versions of Plants vs. Zombies have also just been updated with a host of additions.

Along with a new mode, Zen Garden, you've got six additional mini-games. Zombiquarium, It’s Raining Seeds, Column Like You See, Slot Machine, and Beghouled Twist all sound dandy, but Portal Combat is what prompted me to dig deeper. Which as it turns out, actually has you thinking with portals! Too bad there's no fatalities, at least I know of (I'm assuming the name is a play off the term that popped up recently when gamers were forced to chose between Portal 2 or the new Mortal Kombat, which both came out on the same day).

There's also a bunch of new achievements to be gotten, though the real big news is for all those Android handset owners out there; not only has it finally landed on Google's mobile platform, but it's completely free for today on the Amazon App Store. Unfortunately, most of the day has passed already, so I'd just suggest you run, not walk to purchase it.

Meteos Clone Releases To iPad

May 31, 2011 2:00 PM | Eric Caoili

Fans of Meteos -- as well as fans of puzzlers who haven't yet experienced the fun of Meteos -- you can now play a game very similar to the match-three-and-launch DS/XBLA game on your iPad for $2.99.

Chinese developer ShangDiHui has released Mini Meteors, which uses the same Q-Entertainment formula, challenging players to defend different planets by matching colored blocks and launching them back into space.

Mini Meteors features nine different planets, each with three levels, three special gifts/achievemeents to collect, multiple difficulty levels, different speed and gravity. It also features online leaderboards.

[Via Touch Arcade]

New Stylish Shirt of the Colossus

May 31, 2011 12:00 PM | Eric Caoili

Here's another wicked Shadow of the Colossus shirt featuring the silhouettes of Wander and Valus, very similar to the one we mentioned as an aside last week but more awesome (IMO) thanks to its dramatic black/white/grays and its use of the bottom hem.

1000XP says he "carefully" hand paints each shirt individually, washing them afterward and making them machine washable thereafter. It sounds like these would be pretty expensive, but you can order one of these as a crew-neck or v-neck for just $20!

Once In Space: Gravity-based Puzzle Platforming

May 31, 2011 10:00 AM | Eric Caoili

Finnish developer Arvi "Hempuli" Teikari (Officer Alfred, Dooors) is currently shopping around this Flash puzzle-platformer, Once In Space, which features a fun-looking gravity gimmick and music by Nicklas "Nifflas Nygren (Knytt, NightSky).

The goal here is simple enough -- "collect all stars in a level and then reach the goal flag" -- but you'll need to bounce off creatures, navigate gravity arrows, and use your momentum to rotate your way around all the platforms.

Hempuli is looking for a sponsor at Flash Game License, so Once in Space isn't available to play yet, you can download and try out an older version of the title here. The final game will have 21 levels, achievements, and more.

[Via Hempuli]

Treasure Inspired By Castle Crashers For GH HD, Wants To Make Sequel

May 31, 2011 8:00 AM | Eric Caoili

Many gamers would much rather see a sequel to a classic title rather than a remake, and apparently a follow-up is what Treasure originally had in mind when it considered returning to the Guardian Heroes beat'em up it released on Sega Saturn 15 years ago.

But Treasure was inspired by the success of The Behemoth's own brawler, Castle Crashers, which has sold nearly 2.2 million copies across XBLA and PSN, according to a recent interview with Japanese magazine Famitsu 360 translated by Gaspode_T.

The developer hopes to take advantage of renewed enthusiasm for the genre by first releasing Guardian Heroes HD for XBLA this fall. And as every game company promises, Treasure says if that sells well, that might motivate Sega to fund a sequel.

Treasure also commented that it initially wanted to recreate all the graphics in HD, but it believes tht retaining the original visuals is important, and decided to just use an optional (and so far maligned by fans) shader/post-effect mode.

Guardian Heroes HD will feature a high-definition/widesscreen presentation, online co-op and battles, new modes of play, bug fixes, re-balanced characters, sound effects and voices that were cut from the original release due to limitations, and more.

GDC Vault Adds Free Crawford, Halo: Reach, Maxis Lectures

May 31, 2011 7:00 AM | Simon Carless

The GDC Vault service has debuted free video talks from Game Developers Conference 2011, including Chris Crawford's much-acclaimed 'In Days Of Yore' talk, plus a 2-hour Halo: Reach tech talk and Maxis' Stone Librande on board games for his kids.

These talks add to recent free videos from Jane McGonigal, Monaco's Andy Schatz on winning the IGF, and Playdom's Scott Jon Siegel, as well as the much-watched classic game postmortem series as part of GDC 2011's 'free recordings' section.

The following lectures from GDC 2011's acclaimed Main Conference -- which were some of the highlights of this year's February 28th-March 4th show in San Francisco -- are being made free at this time:

The talk 'In Days of Yore' sees original CGDC founder and legendary game designer Chris Crawford (Balance Of Power) present a powerful talk on the earliest days of making games, "times of technological swashbuckling, shoestring budgets, amateur designers, amateurish products, and wild experimentation."

As Crawford (pictured) notes for this special 'GDC 25' talk: "Just getting things to move around on the screen was a huge technical challenge. Nobody knew what the hell they were doing, but everybody knew that we were creating a new medium and a new industry... You'll be amazed by the differences -- and stunned by the similarities."

Go Atari Liquidates Jaguar, Lynx, Game.com Stock

May 31, 2011 6:00 AM | Danny Cowan

If you want to complete your Atari Jaguar, Tiger Game.com, and Atari Lynx game collections -- many, many times over -- online retailer Go Atari's entire inventory is up for sale on a "best offer" basis.

Go Atari's stock includes an almost unfathomable number of stinky garbage games. While the list features semi-classics like Alien vs. Predator, Tempest 2000, and Todd's Adventures in Slime World, Go Atari's buyer will also receive 216 copies of Scrapyard Dog for the Lynx, 41 White Men Can't Jump multitap bundles, and 322 copies of the infamous Game.com port of Capcom's Resident Evil 2.

Though this could be a tempting prospect if you want to sell old video games on eBay for the rest of your life, note that nearly 14 percent of the inventory's value is attributed to Atari Jaguar controllers; the lot includes 4,940 of the 17-button behemoths -- a retail value of $49,153! Assuming you can find a spacious abandoned lot or wayward garbage barge for the controllers, though, your dreams of literally bathing in copies of Cybermorph are close at hand.

[via @GDRI]

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