- Well, perhaps I can't be canonical about this, but since I was out of the country for E3, I just went through the 1200+ videos (!) in the GameTrailers.com E3 section, trying to tease out some of the lesser-seen titles and events - and/or those games which make a lot more sense in video, as opposed to screenshot form! There really was both quality and diversity at this year's show, even if there weren't as many genuine reveals as previous large-scale E3 events.

Anyhow, here's the 10 or so of E3 videos that made me stop and think a little - bear in mind that they're filtered through GSW's normal indie/unconventional angles, though, and it's not like we're hating on the obviously 'accomplished' blockbusters like Halo 3, Heavenly Sword, or Mass Effect:

- Sony's Patapon for PSP, a 2D sidescrolling action-strategy title, is another one of the highly unconventional but intriguing titles that SCEJ seems to produce on a regular basis, seemingly unfettered from commercial worries somewhere within the heart of the beast. Great Flash-style art, too.

- Nintendo's Wii Fit for Wii (that's an in-person demo, also see the official trailer) is obvious, but continues Nintendo's trend of finding naturalistic ways to control onscreen action. And they've done it again - the concept makes a lot more sense when you see people playing and enjoying it (or faux-enjoying it, in the case of the official trailer!)

- - Q Games' Pixeljunk Racers for PS3 we've already mentioned, but the gameplay trailer for the top-down Championship Sprint-style PSN game gives a much better hint as to the gameplay, which I _think_ is based around lane-changing and acceleration rather than steering. If so, neat idea from Dylan Cuthbert and those other Japanese mavericks.

- Relentless/Sony's Buzz! The Mega Quiz for PS2 is the first in Sony's smash European quiz series to have a planned debut in the States - as GameStop has both it and Buzz Jr. Jungle Party scheduled for an October release in North America. But honestly, SCEA, haven't you dropped the ball a bit titanically here? All of SCEE's casually oriented PS2 games (SingStar, Buzz) could have been much more forcefully localized and released in the States months/years ago - and now Microsoft is debuting Scene It? with packed-in controllers that look awfully Buzz-like. Doh.

- SCEJ's Echochrome for PS3/PSP (below) is another powerfully interesting title from Sony Japan, this time for PSP and PlayStation Network, and concentrating on using visual illusions to create puzzle gameplay, not a million miles away from the Super Paper Mario/Crush paradigm. The Escher-esque art and inspiration is alluring, and it's another example of how Sony is doing great first/second party work from a quirkier point of view.

- - 5th Cell/THQ's Drawn To Life for DS has been shown for a while, but I got a much better sense of it from this trailer. And it's... I'm not sure, interesting but ultimately a little disappointing for me, since I thought that the drawing elements were a little better integrated into gameplay. As it is, it's exciting to have created the main character through a neat art package, but it's largely cosmetic, and the actual gameplay seems a little 'generic SNES platformer'. Still, we'll see!

- EA LA/Electronic Arts' Blocks for Wii is the first fruit of the much-publicized Steven Spielberg collaboration, and while it's not the one everyone is waiting for (the Doug Church collaboration that's trying for true emotional depth), it's an... interesting concept that doesn't immediately scream 'from the guy who bought you Jaws!' Either Spielberg's detachment from the game business has helped him come up with something original, or it's going to be a bit of an oddity - and I'm not convinced by the visual presentation, thus far. Still, I'm interested.

Finally, one of the things that stirred me the most of the videos wasn't actual game footage, but Steven Van Zandt's appearance to discuss Harmonix's Rock Band, for which he is serving as the Chair for the Advisory Board for song choice. Van Zandt is a trailblazer for rock music of any era through his Underground Garage radio show, quite apart from his history with Springsteen, of course. His comments are notable because he's a genuine fan and expert who talks eloquently about why the Guitar Hero/Rock Band movement is great for the music biz, as well as gamers. I think he's right, since I'm excited to buy the playable version of Who's Next, for example, even though I would probably never purchase the album standalone. Sorry, Neversoft, but how much cooler is that than Slash?

[Ah, and not to leave them out, here's three bonus trailers for games that I care about, but you all know about Namco's Beautiful Katamari for Xbox 360, still interesting enough sans Takahashi, Jon Mak's Everyday Shooter for PS3, and Blue Tongue/THQ's De Blob for Wii, as adapted from the IGF Student Showcase winner with some aplomb.]