gamesculture.jpg Sage Publications is now making the first issue of its 'Games and Culture' academic journal available online, and the full issue contents show a number of interesting articles (free registration needed to grab PDFs).

In particular, Stanford's Henry Lowood has a piece called 'Game Studies Now, History of Science Then', in which he "compares the growth of history of science as a discipline to the situation faced by game studies today. What can researchers learn from the elevation of the history of science to an established discipline and profession that might help scholars understand the situation of game studies?"

Another potential article of interest? James Paul Gee presents 'Why Game Studies Now? Video Games: A New Art Form', commenting that "video games will challenge researchers to develop new analytical tools and will become a new type of "equipment for living," to use Kenneth Burke's phrase for the role of literature." So sure, some of this is a bit ludological, but isn't it nice for games to be taken seriously?