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Sort by: Date | Alphabetical rss
Game Set Watch Jobs

[07.02.2009]

Trifecta Games — Los Angeles, CA, USA


Vigil Games — Austin, TX, USA


[07.01.2009]


Electrotank, Inc. — Elm City, NC, USA


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today. Senior Graphics Programmer – Warhammer 40K MMO


[06.30.2009]


Day 1 Studios — Chicago, IL, USA
As a Level Designer working on Day 1’s next blockbuster action title, you will work closely with the Lead Level Designer to craft intense and entertaining levels for both solo and cooperative play. You will guide the development of your levels from initial sketches to the final, polished product. In this role, you will be a significant contributor to developing and fostering creativity across the design, art, engineering and test teams. Experienced Level Designer


Microsoft Game Studios — Redmond, WA, USA
Microsoft’s internal Halo Studio is looking for a highly-experienced Multiplayer Lead who can design and manage the expansive multiplayer content played for our next big title. In addition to a PhD-level of knowledge of online multiplayer and years of experience working on world-class multiplayer modes, we are looking for a forward-looking candidate who is constantly pushing the envelope in console multiplayer gaming. Multiplayer Game Design Lead


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for an Executive Producer. Work on one of the most exciting and creative intellectual properties in the industry; we are gathering an incredible team to help drive the future of Halo. Executive Producer


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for a sharp eye and a deft hand to help breathe a fresh vision into a new Halo experience. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you are a top talent looking for an exciting, high profile project to challenge you, this is where you need to be. We are looking for a powerhouse artist to lead the environment team. Lead Environment Artist


Microsoft Game Studios — Redmond, WA, USA
Microsoft Game Studios’ Halo team is looking for exceptional art talent to contribute to a new experience in the Halo universe. Teamwork, innovation, attention-to-detail and unbridled passion are characteristics we look for in all of our artists. If you feel you have what it takes, throw your hat in the ring. Animation Director


Sony Online Entertainment — Denver, CO, USA


Sony Online Entertainment, Seattle — Seattle, WA, USA


THQ, Kaos Studios — New York, NY, USA
If you're up for an adventure and want to work in the coolest city on the planet...look no further! We have small developer attitude and all of the perks associated with being owned by a major publisher. THQ's Kaos Studios in NYC is looking for a Multiplayer Programmer to join our growing team! Check out our job posting to learn more! www.kaosstudios.com Multiplayer Programmer


Wideload Games, Inc. — Chicago, IL, USA


[06.29.2009]


Blue Fang Games — Waltham, MA, USA


IMC Financial Markets — Chicago, IL, USA


NAMCO BANDAI Games America — Santa Clara, CA, USA


NaturalMotion — San Francisco, CA, USA
NaturalMotion is the creator of the award winning euphoria and endorphin products, a break-through in 3D character animation used in AAA titles such as GTA IV, Star Wars and Indiana Jones. Based on Oxford University research, the company uses Dynamic Motion Synthesis to create high-quality 3D character animation in real time by combining artificial intelligence, biomechanics, and dynamics simulation. Support Engineer


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Programmer – Warhammer 40K MMO


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today.

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Core Programmer(Optimization): Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior VFX Artist: Darksiders


Vigil Games — Austin, TX, USA
In 2006, Vigil Games in Austin, TX became a part of the rapidly expanding THQ family. We are at work on the next-gen title Darksiders and the Warhammer 40K MMO. We at Vigil are on a mission to develop the kind of experience that gamers remember forever. If this sounds like your kind of place and you are a talented and passionate game developer, please take a look at our currently open positions and apply today

Other Position(s) Available At Vigil Games
Tools Programmer: Warhammer 40K MMO
World Designer: Warhammer 40K MMO
Lead Environment Artist - Warhammer 40K MMO
Senior Game Designer: Darksiders
Senior Sound Designer: Darksiders


[06.27.2009]


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Game Systems


[06.26.2009]


Monolith Productions — Kirkland, WA, USA
Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Senior Software Engineer, Tools


Monolith Productions — Kirkland, WA, USA
b>Benefits include
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Software Engineer, Engine


Ringling College of Art and Design — Sarasota, FL, USA


Rockstar San Diego — San Diego, CA, USA
The RAGE team is Rockstar’s central technology group, which is part of the Rockstar San Diego studio. The team develops and supports the engine libraries and tools for graphics, physics, animation, networking, AI, character behaviors, core systems and other technologies that are used across Rockstar for Xbox 360, Playstation 3 and PC titles. Animation Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for a versatile programmer to create and tune lower-level character behaviors and be part of a cross studio behavior engineering group. Behavior Engineer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic and flexible programmer to help support our game projects and their use of our RAGE technologies around the world. We're looking for someone who is agile, ready to travel, not afraid of new challenges and wants to work on a technology team and company that is focused on redefining the video game experience. Generalist Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an enthusiastic programmer to help increase the features and capabilities within tools and pipeline technologies with an eye to maximize interation times across all levels of development. Tools Programmer


Rockstar San Diego — San Diego, CA, USA
RAGE is looking for an energetic programmer to help increase the features and capabilities of our networking technologies. We're looking for someone who is not afraid of new challenges and wants to work on a technology team and company that is focused on redefining what a multiplay gaming experience can be. Network Programmer


Telltale Games — San Rafael, CA, USA


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Game Designer


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP. (Please note that employee benefits are subject to revocation and modification.)
Senior Environment Artist


Warner Bros Entertainment — Bothell, WA, USA
Benefits Include:<
Incentive Plan, 401(k) matching contribution, relocation assistance, referral award program, tuition reimbursement program, adoption assistance program, employee discount program, 20 days personal leave per year, 10 holidays per year (one is floating), company parties and movie outings, medical/dental/vision (employee is 100% paid, dependents are 80% paid), life, AD&D, LTD, FSA, EAP.
Sr. Envrionment Artist


ZeroScale GmbH & Co. KG — Berlin, Be, DEU


[06.22.2009]


Demiurge Studios — Cambridge, MA, USA
Demiurge Studios is an independent game developer, located near Boston. We maintain a creative, energetic atmosphere where individual input matters. We work on high profile games and homegrown IP. We offer competitive salaries, benefits and sane working hours. We're looking for outstanding lead animators. Experience, personality and leadership are key. Strong traditional & digital animation skills required. Management experience and modeling know-how a plus. Come join our team! Lead Animator


Giant Sparrow — Santa Monica, CA, USA


[06.19.2009]


DIsney Interactive Studios — Glendale, CA, USA


Slide, Inc — San Francisco, CA, USA


[06.18.2009]


Netflix — Los Gatos, CA, USA


Schell Games — Pittsburgh, PA, USA


[06.16.2009]


GAMELOFT — SHANGHAI, CH, CHN
GAMELOFT, present in 20 countries in Europe, North America and Asia (4,000 people), a leading international developer and publisher of video games, is seeking a Senior 3D LEAD ARTIST – Shanghai’s Manager. Upon joining the Art department, your will be in charge of the whole 3D graphic production from Shanghai and you will assure the interface with the art direction based in the Headquarters in Paris. The projects in question are video games for Wii, PS3, Nintendo DS, Ngage and mobile phones.


[06.15.2009]


Sanzaru Games Inc. — San Mateo, CA, USA


[06.12.2009]


Carbine — , CA, USA


Other Ocean Interactive Newfoundland — St John's, NF, CAN
Other Ocean Group is seeking talented GAME DESIGNERS to join their new development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison, it's all too easy to call St John's "Home". Join our dynamic, and expanding team! Designer


iWin, Inc. — San Francisco, CA, USA


[06.10.2009]


InLight Entertainment — Victoria, BC, CAN


Schell Games — Pittsburgh, PA, USA


[06.08.2009]


NCsoft — Bellevue, WA, USA


[06.05.2009]


Other Ocean Interactive Newfoundland — St. John's, NF, CAN
Other Ocean Group is seeking a talented Quality Assurance Analyst to join their development studio in St John's, Newfoundland, Canada! St John's is rich in culture, has an active arts community, a lively night life, and an active music scene. With low crime rates, friendly neighbors, great schools, and a cost of living that offers a quality of life with no comparison- it’s all too easy to call St John's "Home". Join our dynamic and expanding team! Quality Assurance Analyst


[06.04.2009]


ArenaNet — Bellevue, WA, USA


[06.03.2009]


ArenaNet — Bellevue, WA, USA
ArenaNet, creator of Guild Wars, is a wholly-owned subsidiary of Korea-based NCsoft Corporation. The studio was formed in the spring of 2000 and is currently developing Guild Wars 2, continuing to support Guild Wars with additional content such as the upcoming Bonus Mission Pack, holiday events, community contests, monthly championships, and soon-to-be-released merchandise. We are looking for engaging personalities to join our team, and help take Guild Wars to the next level!

Other Position(s) Available At ArenaNet
UI Designer
Live Team Designer