COLUMN: 'Cinema Pixeldiso' – Street Fighter: The Legend of Chun Li
['Cinema Pixeldiso' is a not-so-regular column by Matt 'Fort90' Hawkins that takes a look at movies that are either directly based upon or are related to video games, with a focus on the obscure and the misunderstood. This week’s entry takes a slightly closer look at the new movie Street Fighter: The Legend of Chun Li, which includes spoilers, beware.]
First off, as mentioned above, there will be spoilers in this particular review/recap. Apologies if you haven't see the movie and still wish to. To those people, I'm certain there's plenty of good stuff around here that you might have missed, so I implore you to check the Cinema Pixeldiso column archives for starters!
Though the rest of you probably don’t give a damn; neither of you have seen the movie and perhaps never will. Maybe because of what's been said, which has been not so positive. Most of which supports what many have assumed, which again is a less than stellar motion picture.
Look around, primarily at any gaming blog or news site, and you'll be hard pressed to find anyone saying anything positive about the movie. For the most part, they are correct; The Legend of Chun Li is indeed remarkably lackluster and lame. Obviously, many comparisons have been made to the first Street Fighter movie, which was exceptionally bad in its own right, but many have jumpted to its defense in light of this new piece of crap, by stating "at least that one was so bad that it's good!"
But the first Street Fighter movie also managed to get some things "right" in retrospect; when I went to see this latest film earlier this weekend with a friend... the only friend I managed to drag along with me... there was this scene in which Vega first makes his appearance, and said friend noted: "You know, at least they got his costume right in the original."
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Video games have been around long enough that most of us can't even remember a time when they weren't. Everyone has either grown up with a 2600, NES, or whatever else machine in our homes, or at least knew someone who had one, and more than likely when we weren't playing games, each of us were talking and thinking about them well after the power was turned off. Looking back, we now have fuzzy warm memories of our favorite games and all the things relating to them, hence why video games have become a part of us, our identities, even our culture. Naturally, anything so pervasive in people's lives will become the subject of analysis and self-expression via art, and that is what 8 BIT is all about.
So most video game movies are based on video games, right? Well here's one based on... an old Christmas story by Hans Christian Anderson?






