Scoregasm by Charlie Knight is something we first highlighted a while ago. And the game that has taken him years to produce (whereas prior offerings were made in a matter of week) is finally finished.

As TIGSoursce also points out, it doesn't look altogether different from most arena shmups at first glance, with more than a passing resemblance to Geometry Wars. But one key difference is its Close Range Attack, a melee-like energy blast that eliminates nearby enemies and their bullets.

The difficulty comes from allowing them to be within reach, yet also not getting killed in the process. Meanwhile, the second important distinction is the level design; many of the arenas are super tight and closely resemble great moments from assorted Treasure games, like Radiant Silvergun and Gradius 5.

Yet another neat little Treasure-like flourish is how your missile barrage is very reminiscent of the one in Bangai-O. It's available for PC, Mac, and Linux, for just $10. There's even a free demo for those still unsure of everything. Both the game and its soundtrack can be dabbed at Scoregasm'shomepage.