In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Capcom, Bethesda, Riot Games, and more.

Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.

It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused alternative gaming news, independent games, and more.

Some of the notable jobs posted this week include:

Capcom Game Studio Vancouver, Inc: Producers & Designers:
"Capcom Game Studio Vancouver is a multi-project and multi-platform developer located in Vancouver, Canada. Capcom Game Studio Vancouver is the newest member of the Capcom family and was added to the company's portfolio in October 2010. Capcom Game Studio Vancouver is recognized for its development of Dead Rising 2: Case Zero, Dead Rising 2, and Dead Rising 2: Case West."

Kabam: Level Designer:
"Kabam is an interactive entertainment company that creates free-to-play games for social networks. But our games are different from the "mass market/casual games" that have dominated news to-date. Our games are designed to appeal to the growing number of serious gamers and game enthusiasts who are also engaged in social networks."

Bethesda Softworks: Production Associate/Translator (Japanese):
"Bethesda Softworks, one of the premier creators of entertainment software, has been producing quality games since it was first founded in 1986. As part of the ZeniMax Media Inc. family, Bethesda has access to some of the most talented artists, designers, and programmers in the industry. Bethesda Game Studios is the award-winning studio that won 2006 Game of the Year awards for The Elder Scrolls IV: Oblivion, and 2008 Game of the Year awards for Fallout 3."

Riot Games: Technical Coordinator:
"With League of Legends, one of the most played and critically acclaimed PC games today, Riot Games is a leading innovator in its mission to be the most player-focused game company in the world. At Riot you will work among the most gifted and passionate people in the industry as we hire only the most talented and collaborative people in their discipline.

We believe the core reason for Riot's success is people and we are committed to helping employees grow their abilities and careers, as we all continually focus on improvement. We are serious professionals who don't take ourselves too seriously. Named a Top 30 Developer by Game Developer Magazine, Riot Games is aggressively expanding, growing the company five-fold over the past two years, and still continuing the search for top talent."

Treyarch / Activision: Multiplayer Designer:
"Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. In 2004, after completing Call of Duty: United Offensive, Gray Matter Interactive, who also developed Return to Castle Wolfenstein, joined forces with Treyarch to create Call of Duty 2: Big Red One. From there, the studio began to shift their focus on creating AAA quality first person shooters.

In 2008, Treyarch released Call of Duty: World at War to critical acclaim across the globe. Intent on engaging the community, Treyarch went on to release three World at War Map Packs that went on to break all previous console DLC records. Treyarch's latest offering, Call of Duty: Black Ops, encapsulates the studio's years of experience in developing Call of Duty games, first person shooters, and online multiplayer games. With a successful track record, extensive infrastructure, and strong management, Treyarch has the solid foundation it needs to pioneer the Call of Duty franchise in the future."

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