It's telling of the gadget-obsessed times we live in (or of my own failures as a human being) that the first thing I thought of when i saw this remarkable pixelart scene of Tokyo's skyline is "Wow, that would make a great wallpaper for my iPhone's lock screen."

It's a shot from Power Slave, a visual novel/eroge game released by Umitsuki Seisakusho (Jellyfish) in Japan for the PC-98 back in 1995. I uploaded an iPhone 4S-size wallpaper here, and you can grab a landscape version to resize for your desktop here.

Coilhouse has a great post on the image admiring its details and pointing out how our views on video game art have changed:

"There’s something about this cityscape. I’ve been coming back to stare at the large version of it for two days now, marveling at all the details: that puffy-cheeked man and that lobster, the people on the streets, the density of the buildings, the beautiful pixel weave that makes up the clouds, and that ominous yellow moon.

I want to know the story of this game world and its makers. If it’s a still from a mid-90s video game, very few people would have considered that art at the time. Now, in the world we live in, I could easily see this image selling at an art opening.

If it turned out that this image was done by a contemporary pop artist, emulating/exaggerating the aesthetics of retro games, I would not be surprised. However, this image feels even more compelling to me precisely because it’s not that, but a forgotten relic, a lost gem, a genuine artifact."

The actual game itself is quite dirty and dark -- you can read a synopsis and see some very NSFW screenshots for Power Slave at MobyGames.