Fans of BIT.TRIP should definitely stop by Nintendo Life. There one will find a fascinating behind the scenes look at each game, courtesy of Alex Neuse, CEO of Gaijin Games and their chief architect.

The tour pulls together concept art, production assets, promotional material, and some cutting room floor goodies. Personal favorites from that last category include abilities from RUNNER that referenced CORE and VOID, plus the revelation that CommanderVideo originally piloted a ship in FATE.

I know many were somewhat disappointed with how things ended, specifically FLUX as a whole. But hearing Neuse detail its sources of inspiration and philosophical approach does help to put things in perspective.

Most surprising of all is how Andy Nealan, from Hemisphere Games (best known for Osmos), played a pivotal part.