C64anabalt: Canabalt For Commodore 64
September 23, 2011 11:00 AM | Eric Caoili
Following up his Commodore 64 conversion of Terry Cavanagh's platformer VVVVVV, Paul 'Paulko64' Koller is working on re-creating another modern indie game for the 8-bit system: Adam Saltsman's popular Flash/iOS one-button game Canabalt.
You can immediately tell that there's still a bit to code, like the collisions, falling buildings, birds/shattering windows, and more, but it's amazing to see the game capture the speed, procedurally generated level layout, and feel of the original on the nearly 30-year-old system.
He's received permission from Saltsman for the project, and is building it for RGCD's "C64 16KB Cartridge Game Development Competition". Koller hopes to release the game as a free download and a limited run of C64anabalt cartridges when he's finished.
[Via RGCD]
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6 Comments
Wow, a video of my crappy old C64 on the front page of GSW... I never thought that would happen!
The game should be available around the 30th November. And here's a bit of trivia - the music in the game preview was originally used in Thrustburst (by Umlautgames). Ghormak used goattracker to make the song, which you can play on the C64 and PC ;)
James Monkman (RGCD) | September 23, 2011 12:56 PM
The best thing of this is that I will play Cannabalt in my Wii, via C64 emulator XD
Ruber Eaglenest | September 23, 2011 1:31 PM
Is it just me, or is that aesthetically way better than games originally written for the C64?
Game design has come a long way.
L33tminion | September 23, 2011 2:35 PM
Will the C64 versions of VVVVV and Cannabalt work on NTSC C64's too?
Anonymous | September 29, 2011 2:03 AM
They're initially being coded for PAL, but could potentially be released as NTSC-fixed versions at a later date.
James Monkman (RGCD) | September 29, 2011 11:35 AM
"Is it just me, or is that aesthetically way better than games originally written for the C64?"
Lots of little discoveries over the years have created some nice C64 games. The real "modern quality" started ~1991 and pushed forward through the years.
renaak | September 30, 2011 7:23 PM