I have a weakness for medieval combat games in the vein of Mount&Blade, so I'm happy to champion the cause of War of the Roses (formerly Project Postman), one such title from Paradox Interactive and Fatshark (Bionic Commando Rearmed 2, Lead and Gold: Gangs of the Wild West).

Due to release some time next year and built on the Bitsquid engine (which is designed for PC, Xbox 360, and PS3 platforms), the game is "a team-based multiplayer melee combat experience", in which players control knights during 15th century England as they ride into battles.

Though it seems like the focus is on online matches, War of the Roses will also have a single-player campaign with a progression system and upgrades that take players on "a path from filthy peasant to unstoppable armored killing machine."

"This is exactly the kind of game we've wanted to do for a long time," says Fatshark CEO Martin Wahlund. "Our team's very passionate about multiplayer, and we're using everything we've learned from our previous projects to capture the thrill of the pitched medieval battle."