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Archive For August, 2011

Desert Setting, New Weapons In Fourth Hawken Trailer

August 31, 2011 9:00 AM | Eric Caoili

A week after putting out a Story trailer for Hawken, Adhesive Games as uploaded another video for the online multiplayer mecha combat game, this time showing off the game's desert map and a robot battle in that dusty, desolate setting.

If you pay attention to clip, you'll also catch a glimpse of some new weapons. And toward the end, Adhesive added photos of its team and the fans that took part in its "Hawken Landmark Challenge" (a fun way to show your support of the game).

Sadly, the indie developer says that this will be the last video it will put out for Hawken for a while -- the team has a lot more content in the works, but it wants to introduce them in later trailers and the game's release (no announced date/platforms yet!).

Juegos Rancheros Spotlights Spider: Secret of Bryce Manor Creator's Lost Mars

August 31, 2011 5:00 AM | Danny Cowan

This weekend, Austin indie collective Juegos Rancheros will host an event showcasing a live demo for Lost Mars, a new game from Spider: The Secret of Bryce Manor developer Tiger Style Games.

Spider was an App Store standout, combining a unique gameplay mechanic with an understated narrative. It's one of my favorite iOS games, and I have high hopes for its follow-up, which Juegos Rancheros organizer Brandon Boyer describes as "one part Metroid, one part 1970's-era sci-fi film, and one part...gardening?!" Sounds good to me!

The event will begin at 4:00 PM on Sunday, September 4th, at The Highball in Austin, Texas.

'Double Fine Action Arcade' Compiles Developer's Flash Game Soundtracks

August 31, 2011 3:00 AM | Danny Cowan

Psychonauts and Costume Quest maker Double Fine Productions has released The Double Fine Action Arcade Soundtrack by RazBert, a downloadable album featuring music from the developer's Flash games.

The soundtrack collects the background music from Double Fine's Flash titles Host Master and the Conquest of Humor, My Game About Me, and Tasha's Game, composed by Bert Chang and Razmig Mavlian.

The 40-song OST also includes a number of bonus tracks and sound card variants. Tracks are priced at 99 cents each, with the entire album available for $9.99.

Dynamite Headdy, Ristar, Virtua Racing, And More Get The Musical Recognition They Sorely Deserve

August 31, 2011 1:00 AM | Matthew Hawkins

Over the years, only a small handful of Sega Genesis soundtracks have received the due that they so richly deserve. Thankfully that's changed in recent times, and Treasure's Dynamite Headdy is finally getting some overdue time in the spotlight.

Dj Mokram and Nitro Game Injection has put together Dynamite Headdy: Secret Bonus Point. It tells the tale told in the game, via 26 arrangements, spread across 4 different acts. It's a fairly ambitious tribute, with an incredibly diverse range of musical approaches, including hardcore. Check it out for yourself here.

Meanwhile, Original Sound Version recently highlighted yet another awesome sounding official release from Sega. Last Action Heroes recounts the music from Pulseman, Virtua Racing, Ristar, and Comix Zone.

Cave On Their Overseas And Homebase Business Plans

August 30, 2011 11:00 PM | Matthew Hawkins

ddp.jpg

In a move that's somewhat rare for a Japanese game company, Cave recently addressed their foreign fanbase by touching upon a wide variety of points, via their English Facebook page. Though it's mostly unused excerpts from a recent interview that concentrated on their mobile and social games.

Regarding their domestic console business, they're actually changing the name of the company to Cave Interactive Co. Ltd. Why? Because some foreigners have asked "Is that a cliff-diving spot or something?" Meanwhile, despite the 360's marketshare in Japan being about 30% the size of the PS3's, they feel there's still a sold enough user base to keep supporting.

Unfortunately, things are not so rosy on the arcade side of things. According to COO Mikio Watanabe: "It's disappointing, but arcade games already do not make sense from a business perspective." Yet they will continue to produce offerings on that end, since it's such an effective marketing tool.

Persona 4 Remake Official, Persona 3/4 Fighter On The Way, Plus Persona 5

August 30, 2011 9:01 PM | Matthew Hawkins

p4psp.jpg

For ages now, Persona 4 fans have eagerly awaited word of an enhanced port, similar to Persona 3 Portable. And after much teasing, from mostly Atlus themselves, it's official: Persona 4 Golden is coming to the PlayStation Vita.

For starters, the remake will feature a new character named Mary. It's currently unknown if she's a female version of the protagonist (who goes by either Sōji or Yū in the official manga and anime, respectively). The package also includes 1.5 times the amount of voice acting of the original, wireless support if you find yourself needing help in a dungeon, new animated segments plus a new opening movie, and a new song from Shouji Meguro.

On top of all that will be "other elements that fans of the original have heavily requested" according to Andriasang. It's due Spring 2012. But that's not all! You also have Persona 4 The Ultimate In Mayonaka Arena, a fighting game being developed by Arc System Works.

Reports are somewhat conflicting; Andriasang claims this new game takes place two years after the events of P4, but Siliconera states it's only two months after. But both state that characters from Persona 3 will also make an appearance.

Furthermore, Persona 5 is finally underway, with all the usual suspects resuming their roles; Katsura Hashino is directing, Shigenori Soejima is handling character designs, and Shouji Meguro is composing the music once again.

EVO's Greatest Moment In 8-Bits/EVO's 8 Year Old Strikes Gold

August 30, 2011 7:00 PM | Matthew Hawkins

I realize some consider Pr ROG's Tron Bonne assisted comeback from this past EVO the new greatest moment ever (it's the very last clip here, for those who somehow missed it), but I still feel Daigo Umehara's from 2004 is still tops.

Hence why I dig the recreation via Mega Man sprites above, though even I'll admit that it lacks some of the oomph from the original clip. The absence of the picture in picture of the crowd is why, but at least pixelated (and also clearly defeated/humiliated) Justin Wong is kind of hilarious.

In other news, it was recently revealed that EVO 2011's 8-year-old sensation, Noah Solis, has become the latest member of The Traveling Circus. Not only they sponsor his future fights, but he'll also design a line of attire for them as well.

[via Game Informer]

Maldita Castilla: Demo For Locomalito's Latest Released

August 30, 2011 5:00 PM | Eric Caoili


Spanish developer Locomalito (Hydorah, Abbaye des Morts), one of my favorite indie game makers, recently revealed his latest project, Maldita Castila, an action-arcade game paying homage to sidescrollers like Ghost'n'Goblins, Tiger Road, Black Tiger, Shinobi, Rygar, Karnov, Trojan.

The sidescroller also takes influences from Spanish Medieval paintings and places, as well as Amadis of Gaul, which Locomalito calls "the best chivalry book ever made" -- I'm unfamiliar with the source materials, but I'm very interested to see the kind of game they inspire!

In the game, players guide the hero, Don Ramiro through "the condemned land Tolomera del Rey, and expel the evil that cursed the Kingdom of Castile". Locomalito is once again working with Gryzor87, who composed the soundtracks for Hydorah and other titles, for the music.

"Even though many of us like arcade action games and medieval chivalry tales, there are not many games that combine these two things (except the brilliant Ghost'n'Goblins)," says Locomalito. So I thought, WTF!, I'm going to make one with all the stuff I like! :-)

There's no word on when Maldita Castila will release, but you can download a Windows PC demo for it now.

This Week In Video Game Criticism: From Spoiler Warnings To L.A. Noire Sexism

August 30, 2011 3:00 PM | Eric Caoili

[This week, our partnership with game criticism site Critical Distance brings us picks from Ben Abraham on topics including why spoiler warnings might be unneccessary, sexism in L.A. Noire, and more.]

Hello! Welcome to another episode of This Week In Video Game Criticism. It's been a busy week for the blogosphere, which has seen some heated but reasonably productive discussion. But we'll get to that.

First, the loveliest thing I've read all week (indeed, the loveliest for some time longer) is 'Games Saved My Life' which is a collection of essays and stories organised by Ashley Burch (of 'Hey Ash Whatchya Playing' fame). They tell tales of salvation through games, featuring stories like this one in which "Morgan McCormick, a transgender gamer, talks about how video games were an essential part of her ability to accept herself and her identity as a woman", and in 'Game Therapy' "Greg Kaperski credits Final Fantasy 8 as the only thing that helped him come to terms with the death of his first love." This is brilliant, moving stuff.

Joel Jordon at Game Manifesto writes an extensive essay on 'The Anticapitalism Allegory of No More Heroes'.

Steven O'Dell is celebrating 25 years of Metroid by discussing games in the series in some detail, and this week he looks at some of Metroid Prime's Magic Moments:

"These moments are small in comparison to the majority of the game, but they stand out because of their clever use of subtlety and implied storytelling; their demonstration of just how successful the transition from 2D to 3D actually was; and because of the way in which they compel you to keep on playing through the allure of exploration and discovery."

Make Something Unreal-Winning Mod The Haunted Releasing For XBLA, PSN

August 30, 2011 1:00 PM | Eric Caoili

The Haunted: Hells Reach, the third-person action game that took home the $50,000 grand prize from Intel's Make Something Unreal Contest last year, will release for Xbox Live Arcade and PlayStation Network in early 2012, thanks to publisher THQ.

Originally created as a mod for Epic Games' Unreal Engine 3, The Haunted will also release as a standalone game on Windows PCs for $19.99. The original Unreal Tournament 3 mod for The Haunted is still available to download for free here.

The multiplayer-focused game has you playing as one of four demon hunters, fighting off evil forces looking to invade the world across 30 stages. It features four distinct modes -- Survivla, Cooperative, Battle, and Demonizer.

The Haunted also has upgradeable weaponry (e.g. knife upgrading to a chainsaw), six secret weapons in each level, and level events, like meteor showers and lightning storms, designed to affect gameplay.

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