Wind Waker Given A New Look
July 1, 2011 6:00 PM | Matthew Hawkins

The above might elicit one of two reactions. Either "wow that’s a really nice take on the original's cel-shaded style." Or "Jesus, there was NOTHING wrong with Wind Waker's look; why must people constantly try to fix what wasn't broken?"
Thankfully, instead of going the full-on photorealistic, Reddit user thepixelartist's HD update is conservative and tasteful. Though I'm conflicted if I like this second take, with more realistic trees, as opposed to original take.
Sure they look, but are a bit too much of a departure, plus clashes with some of the other foliage. At least Ganon's new look is unquestionably terrific, seen after the cut.

[via Kotaku]
Categories:








2 Comments
I'd say it's a wash-the flat stage set trees look too fake, but the real trees look too out of place.
Locien | July 1, 2011 9:23 PM
I'm not fond of it at all.
The mix of detailed textures and high resolution with low poly models and overall simple design is an unappealing clash. Parts look like cardboard cutouts while other parts (grass, lower trees, water) look like they are from a different game.
Also, there are no touches to the buildings or areas to make them look like anything lived in or simply not generic. Makes the whole thing look dull and lifeless.
Baines | July 5, 2011 1:36 PM