They Bleed Pixels: Like A Gothic Super Meat Boy Beat'em Up
July 13, 2011 11:00 AM | Eric Caoili
If you're in love with Super Meat Boy-style platforming, double-jumping over dozens of spike pits and narrowly missing floating buzzsaws, They Bleed Pixels might also win your heart, as it looks to offer a similar experience with a bit of beat'em up gameplay thrown in, too.
Starring "a young girl haunted by a mysterious book and her violent Lovecraftian nightmares", They Bleed Pixels features a one-button combat system that invites you to kick shadowy monsters into those aforementioned spikes and saws.
That combat setup plays into the checkpoint system: players "earn and place checkpoints through stylish kills. The more and better you kill, the faster you fill your checkpoint meter. Avoid combat or button mash mindlessly, and you’ll find checkpoints uncomfortably far apart."
"They Bleed Pixels is about game feel," explains Miguel Sternberg of developer Spooky Squid Games (Night of the Cephalopods) "The kinetic joy of moving and interacting with the game and creating beat’em up combat that isn’t button mashy or button heavy."
The title will release for Xbox Live Indie Games this summer.
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