Indie developer Netsu has sent out Trajectory, his take on Scorched Earth-style artillery game with a few interesting twists. Instead of turn-based tank battles atop cliffs, Trajectory takes place in space and in real-time, so players must fire shots while defending against incoming mines with flares simultaneously.

The other major point is that players are orbiting around planets and must take the gravitational pull of the planets into account when curving their shots (so players can hit each other even when they're hiding completely behind their planet. .

Netsu has posted free versions of Trajectory for both Windows and Linux. It was originally developed as a two-player versus game, but the game's latest update adds "a simple AI with three difficulty settings".