Created for a school project, David Arenou's Immersive Rail Shooter mixes augmented reality, an on-rail shooter game, and a real-world cover system to make players feel like they're inside a virtual world, shooting at targets and avoiding bullets.

The project uses a camera and several augmented reality markers to set furniture as hiding spots, which players can hide behind to avoid getting shot. In between shooting phases, they'll need to switch hiding spots or touch one of the markers to progress the game. It also uses a Wii Remote for shooting.

While this isn't a commercial project, it looks like something that could totally be pulled off with the Xbox 360's Kinect and PlayStation 3's Move motion-control/camera setups! All we need is a developer to pick up this idea for a futuristic Time Crisis!