Aside from titles like Ghost Trick and Okamiden -- which Mister Raroo played and previewed over the weekend -- Capcom brought Bionic Commando Rearmed 2 to San Diego Comic-Con, offering attendees an early look at the XBLA/PSN sequel to 2008's Bionic Commando remake.

Gametrailers scored a developer walkthrough with Capcom producer Rey Jimenez, who demonstrated some of the changes introduced in this Fatshark-developed follow-up, such as the new jumping feature (deemed sacrilege by some Bionic Commando purists) and a significant visual upgrade.

As Jimenez explains in this showfloor demo, Bionic Commando Rearmed 2 uses the same Diesel Engine as the original but adds more foreground and background elements to show "a lot more going on in general". The stage shown here looks great! Let's just hope Fatshark has put as much effort into designing the stages to ensure they're still challenging even with the new jump feature.