Sword & Sworcery Looks Even Better On An iPad
June 15, 2010 2:00 PM | Eric Caoili
Sword & Sworcery -- the beautiful iPhone collaboration project from Craig 'Superbrothers' Adam (graphics), Critter Crunch developer Capy (code), and Jim Guthrie (music) -- is at E3 in a much bigger form than the previous handset version we've seen demonstrated previously.
Presented on the iPad, the game can be seen here super-sized on the tablet's bigger display. Capy's president Nathan Vella walks us through the initial exploration and combat portions of Sword & Sworcery, and also shows off the menu system for accessing/sharing background info and lore.
Capy doesn't expect to finish developing and polishing Sword & Sworcery for a few months. You can see part two of the abovefootage, which includes new scenes from the game, after the break.
[Via Touch Arcade]
Categories:








3 Comments
The entire world was built in one AI file? Damn...
grz | June 16, 2010 2:47 AM
Anyone here seen 100 Rogues beautiful pixel art on an iPad yet?
Keith Burgun | June 16, 2010 3:16 AM
So... any chance of this coming to additional platforms? I don't buy Apple products.
Complainer | June 22, 2010 6:47 PM