sceneorgawardsresults.png[In the latest of an occasional series of demoscene-related posts on GameSetWatch, AteBit's Paul 'EvilPaul' Grenfell follows up on his awards prediction post by revealing the winners of the 8th annual 'Oscars' for the demo-scene .]

The winners of the 8th Annual Awards were announced on Saturday night, live in Germany at the last ever Breakpoint demoparty. There were no major surprises amongst the winners, and I think I managed to keep my status as a commentator by correctly predicting where six and a half of the thirteen awards went.

(The half point comes from me wanting to choose Puls to win Best Technical Achievement but not thinking that the judges would go for it - something that I'm very happy to say that they did!)

We've already seen most of these demos on here before, so I'm just going to list the results alongside videos of the productions themselves so that you can enjoy watching them again - click on their name to get to the page with real-time demo download links, reviews, and more info:

Best demo on an oldschool platform: Andropolis by Instinct & Booze Design

Best 64k intro Approximate by Ephemera

Best 4k intro Elevated by Rgba & TBC

Best Animation: The Death Grind by Endre Barath

Best effects and Best graphics: Frameranger by CNCD, Fairlight & Orange

Best soundtrack: Blunderbuss by Fairlight

Most original concept: Ballad of a Cluster Bomb - Director's Cut by Kooma

Best technical achievement: Puls by Řrřola

Breakthrough performance: Extatique by Adinpsz

Best Demo, Best Direction and Public Choice: Rupture by Andromeda Software Development

I'm sure you'll join me in a huge round of applause for all nominees and winners. I can't wait to see what treasures next year's awards will bring - and I think it's safe to see that we'll see a couple of Breakpoint's demo releases in the list of nominations. The results are already out, and there are a couple of stunners in there.

Once the dust has settled (and once all the Breakpoint demos have made it up onto YouTube) I'll be posting a write-up here. In the meantime, you can check out the Breakpoint releases and the results yourselves over on Pouet.