[Just a reminder that Tuesday is the last day to enter IGF Mobile for this year. The line-up is already looking pretty darn strong, but for those with indie handheld (iPhone, DSi, PSP Minis, Android, etc) games who want to get their name out there, enter now, if you haven't...]

Following record entries for IGF's Main and Student competition, IGF Mobile organizers are reminding of a December 1st deadline for the third annual festival honoring handheld indie games.

This year's competition -- the sister event to the main Independent Games Festival -- will again feature independently-developed handheld games for all mobile devices including Apple's iPhone, other cellphone and smartphone OSes, Nintendo DS, Sony PSP, and other handheld devices.

Now in its third year, IGF Mobile (part of Think Services, as is this website) has blossomed into a major showcase of the handheld form. Apple's App Store created a special Store section just to highlight the IGF-nominated iPhone games from 2009's IGF Mobile competition, which included acclaimed titles such as Fieldrunners, Real Racing, Zen Bound and Galcon. In addition, last year's IGF Mobile 'Next Great Mobile Game' winner Reflection has been signed by Konami for Nintendo DSi.

The overall IGF Mobile winner will be revealed at the IGF Awards Ceremony, which precedes the Game Developers Choice Awards on March 11th, 2010. (Both the IGF Awards Ceremony and the Game Developers Choice Awards are part of the 2010 Game Developers Conference, which takes place in San Francisco's Moscone Center in March.)

IGF Mobile submissions are still being accepted at the competition's official website through December 1, 2009; finalists will be announced in January 2010, and will each receive one pass to attend the 2010 Game Developers Conference. Finalists will compete for $5,000 in prizes, including notable awards for design, art, and technology innovation in mobile game development.

This year, winners in each category (with the exception of 'Best Game') will be announced before the show, on February 8th, 2010. Each category winner will receive $500 in spending money to come to the 2010 Game Developers Conference in March 2010 and showcase their mobile game, alongside their GDC pass.

The five category winners will exhibit their games in a special area of the main IGF Pavilion, the winners will then compete for the coveted IGF Mobile Best Game award, worth $2,500. The prize is presented on stage during the main Independent Games Festival Awards, preceding the Game Developers Choice Awards ceremony on March 11th, 2010.

For a complete list of IGF Mobile 2010 information and to enter before the end of Tuesday, December 1st, please visit IGFMobile.com.