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Wednesday, November 25, 2009

1959: Rapture's Ballroom

For the third painting in its BioShock 2 artist series, which collects artwork inspired by the series' underwater city and its inhabitants, 2K Games commissioned Craig Mullins, who envisioned "what the grand ballroom must have looked like before Rapture's fall" with this work titled "1959".

Mullins is an accomplished digital painter and concept artist, having contributed to blockbuster movies like Forrest Gump and Armageddon, as well as marquee video games such as the Halo series, the Age of Empires franchise, and Fallout 3.

The past two paintings from the BioShock 2 artist series, produced by Penny Arcade illustrator Mike "Gabe" Krahulik and Invader Zim creator Jhonen Vasquez, were eventually sold as limited edition prints at expos like San Diego Comic-Con and PAX. Hopefully, this piece will receive the same treatment.

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