[GameSetLinks is GameSetWatch's daily link round-up post, culling from hundreds of weblogs and outlets to compile the most interesting longform writing, links, and criticism on the art and culture of video games.]

Well, when it says 'daily' above... not so much. With GDC Austin behind me and Tokyo Game Show up next, luckily the most excellent Eric Caoili is providing the bulk of the awesome GameSetWatch content.

But I do have a cache of links from a week or two back to provide - here's the first chunk. Notable pieces include a neat rebuttal of a New York Times article, a games column with lots of Boosh in it (be still, my beating heart!), who gets review copies first, and much more.

Cha cha cha:

The Writers’ Bloc: Narrative in Games | Resolution Magazine
Nice write-up on a UK event with, uh, game writers, woo.

Pass Pass: The Review Copy Revue > Kyle Orland > 9/10/2009 10:15 AM | Crispy Gamer
Another interesting meta piece from Orland.

Psychochild’s Blog » Extreme Makeover: LotRO’s legendary items
A nice game design vignette.

Six To Start: Why Smokescreen is the Best Game Ever*
From the creators of Smokescreen, of course, but you can't deny that Channel 4 is doing _interesting_ things with their education money.

Terra Nova: Great Big Monopoly
'Like Jerry Paffendorf's million-inches-in-Detroit, MCS combines alternate reality, games, virtual worlds, and social networking.'

Ian Bogost - A Gigantic Vermin
'This week, Kate announced a new official scenario for Spore Galactic Adventures, which she created based on Kafka's The Metamorphosis.'

Crispy Gamer | Those Games Mean Nothing to Me
Rebutting the New York Times on meaning in games, with plenty of fire.

The Superjoke | Edge Online
Any column which twins games and The Mighty Boosh is good by me!