Best of FingerGaming: From Duke Nukem 3D to Wolfenstein RPG
August 18, 2009 8:00 AM | Simon Carless
[Every week, Gamasutra sums up sister iPhone site FingerGaming's top news and reviews for Apple's nascent -- and increasingly exciting -- portable games platform, as written by editor in chief Danny Cowan and authors Louise Yang and Jonathan Glover.]
This week, FingerGaming reviews The Curse of Skabooki, and highlights recent releases like Duke Nukem 3D, Civilization Revolution, and Wolfenstein RPG.
Here are the top stories from the last seven days:
- Classic FPS Duke Nukem 3D Comes to iPhone
"The fabled Duke Nukem Forever may have breathed its last, but fans of the Duke Nukem franchise can get their fix with the App Store release of Duke Nukem 3D, a port of 3D Realms’ famed 1996 PC first-person shooter."
- Review: The Curse of Skabooki
"The object of each stage is to get a voodoo doll named Skabooki from his starting position to a goal pit at the bottom of the screen. But wait, there’s a catch: players can’t control Skabooki directly."
- Top Free Game App Downloads for the Week
"Digital Chocolate’s 20Q Mind Reader continues its run as the App Store’s most popular free application this week, as newcomer Slingshot Cowboy closes in at second place."
- 2K Games Makes App Store Debut with Civilization Revolution
"Major console games publisher 2K Games has joined the world of iPhone development with the release of Civilization Revolution, a port of the company’s recent console adaptation of Sid Meier’s Civilization franchise."
- Electronic Arts Releases The Game of Life
"As the latest act in its partnership with board game manufacturer Hasbro, Electronic Arts has released an iPhone port of the life sim The Game of Life."
- IUGO’s A.D.D. Trapped in Limbo as Apple Delays Approval
"Both free and paid versions of A.D.D. were meant to launch at the same time, but for unspecified reasons, Apple approved the Lite edition and held back the paid version."
- Wolfenstein RPG Debuts in App Store
"Developed by id Software for J2ME cell phones, Wolfenstein RPG comes to the iPhone with nine levels, 32 enemies, and 16 weapons. Also included are two minigames: 'Kick the Chicken' and 'War.'"
- EXAKT Entertainment Ports Abuse Classic to iPhone
"The DOS game Abuse is fondly remembered among longtime PC gamers for its then-unique take on the side-scrolling run-and-gun genre. Using a mouse-and-keyboard setup, players could move their character and aim their selected weapon at the same time."
- Top-Selling Paid Game Apps for the Week
"Cartoon Wars climbs to the top of today’s App Store paid app chart, pushing past the popular Ragdoll Blaster. Civilization Revolution debuts at third place, while Gameloft’s The Oregon Trail jumps up to fourth place."
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A fine effort, but what about 5,000 years of gold being the worlds primary currency up until 1971 when the U.S. broke its promise to the world in the 1944 Bretton Woods Agreement to keep the U.S. Dollar as good as gold through backing by gold bullion held in reserve at the U.S. Federal Reserve? Since that time, the U.S. Dollar has simply been a fiat currency with no real value, and since all other major currencies used to be pegged to the U.S. Dollar, now all other currencies in the world are also fiat currencies with no real value. The world has experienced more booms and busts in the past 38 years all due to the world now being run on currencies that float in an unstable manner with nothing of real, hard value backing them. Never before in human history have all the worlds currencies floated freely against one another. Distortions are everywhere as a result, leading the human herd mentality toward ever more irrational exuberance more frequently. Malinvestment and economic crises can only ensue naturally in such an unstable monetary environment. To fix the global economy once and for all, the U.S. needs to bring back a form of the gold standard to the U.S. Dollar to correct the regretful mistake the US made back on August 15, 1971.
Jae Weilbacher | August 22, 2011 12:58 PM