Did you know that 2009 marks the 20th year anniversary of the Power Glove, Mattel's appalling controller for the NES? Only two games specifically designed for the accessory were ever released -- Super Glove Ball and Bad Street Brawler -- but Flashbang Studios' Matt Mechtley has modified the Power Glove to work with another title, Unity-powered game Off-Road Velociraptor Safari.

Mechtley admits the Power Glove was "absolutely terrible" and "horribly precise", but says he loves the peripheral for what it represented:

"It's a precursor to virtual reality, a way for humans to directly manipulate computers, like an artifact from some sort of alternate future Earth. I realized one day that we’re actually living in that future. It doesn’t look the same as we imagined it, but the necessary elements are all there. It’s been 20 years now since Mattel released the Power Glove, in 1989.

Especially in the last few years, the availability of sophisticated sensing equipment to hardware hackers has grown by leaps and bounds. Technology like programmable microcontrollers, accelerometers, and Bluetooth are readily available — and cheap. In short, the time is ripe to re-make the Power Glove — and make it right."

His remake of the device, the Power Glove 20th Anniversary Edition, replaces the old hardware's ultrasonic sensors with an accelerometer, the proprietary microcontroller with an open-source Arduino, and the wired connection with Bluetooth. He also added a rechargeable Lithium-Polymer battery. Mechtley then wrote an input manager to get the data into Unity and hook it up into games.

You can watch his build process in the video below:

To help you make your own Power Glove 20th Anniversary Edition, Mechtley posted a guide with detailed instructions and photos on Instructables. You can also see more photos of the hacked accessory (and MacGyver's Richard Dean Anderson) on his Flickr set.