To accompany the debut of its first in-game screenshot for Interstellar Marines, developer Zero Point Software also uploaded this humorous video of the "photo session" from which the shot was taken from, trotting out the game's baffling but kind of awesome enemies.

The idea of walking sharks isn't a new one, and the developer introduced them years ago in its 2006 trailer, so I'm willing to accept the mutated creatures' existence, but what are these sharks doing in outer space? Why would someone bring sharks of all creatures to space? Who does that?!

Nevertheless, it's certainly an aspect that helps Interstellar Marines stand out from other space marine shooters, as is the Denmark-based studio's AAA Indie concept, which helps fund and direct development.

Zero Point Software describes AAA Indie with this list:

  1. AAA Indie is AAA games done independently from publishers
  2. AAA Indie is the gamer and the developer, no one else
  3. AAA Indie is development with open doors, so gamers can track games in development
  4. AAA Indie lets the gamers 'vote' for the games they want to play - simply by expressing their interest
  5. AAA Indie is open for anyone with a dream a the will to deliver on that dream

As part of this program, the official Interstellar Marines site invites interested gamers to register a profile, or "enlist as a marine". Once enlisted, members can "upgrade" their marine's rank by donating anywhere from $5 to $29, earning badges indicating their level of contribution and enjoying benefits like access to higher quality files, early access to playable releases, and more.

Zero Point argues that this concept allows participants to "can get behind the scenes of the development of games they fancy" and allows titles to be "priced and distributed much more liberally" among other benefits. It has also launched a "viral initiative" through AAAindie.com with this video:

My first thought after watching the corny clip: Why would you do that to your hardwood floor? Who does that?!