« Column: 'The Interactive Palette' - The Interface of Hotel Dusk | Main | Best Of Member Blogs: From Choice To Crazy »

Monday, April 20, 2009

Save Energy With Eco Wario Ware

Though Nintendo doesn't have a stellar reputation with Greenpeace, its games still have potential to deliver environmentally aware messages. This video prototype, for example, takes inspiration from the Wii version of microgame collection WarioWare to share ways players can save energy.

"My aim was to demonstrate that one can mediate specific serious information through entertaining games without compromising on fun nor gameplay," says developer Marek Plichta, an Interface Design student in Potsdam, Germany. "When concepting a serious game it can be very seductive to put in a lot of meaningful information on the surface for the player to 'understand.' While this can be good for training software, it's less suited for entertainment."

Plichta says that he combated that by designing the Eco Wario Ware prototype so that its primary goal is not to teach energy saving tips, but to "tint the subject of sustainability in a 'cooler' tone." The above clip shows only three out of 15 potential microgames Plichta has concepted.

Comments

Excellent idea!! Love the animation also!!!

Everything is great, except for the first minigame. Lightbulbs should be recicled, not thrown away.

Post a comment



If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)


GameSetWatch [Twitter / RSS feed] is an alt.video game weblog from the people who run:



Copyright © 2009 Think Services