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Friday, January 30, 2009

GameSetLinks: Scheduling For Whiteboard Silliness

[GameSetLinks is GameSetWatch's daily link round-up post, culling from hundreds of weblogs and outlets to compile the most interesting longform writing, links, and criticism on the art and culture of video games.]

Vaguely approaching the weekend, and the latest GameSetLinks starts out with Andy Schatz showing how indies should actually, you know, schedule things out - fun stuff, even if quite involved.

This is closely followed by a tremendously geeky PlayStation shooter round-up, and there's also some silly whiteboarding shenanigans, the International Journal of Roleplaying, a (pictured) Unreal Engine dancing game, and more besides.

The search for Spock:

The Indie Infrastructure: Scheduling | Pocketwatch Games
An indie who actually uses Microsoft Project to properly calculate end dates on games. God, or the devil? I say the former, heh.

The Phenomenal Playstation (PS1) Shmups Library - racketboy.com
Complete gigantic, well-researched post goodness: 'Following up on his epic Saturn Shmups Guide, BulletMagnet walks us through the original Playstation’s well-rounded shooter lineup.'

The Plush Apocalypse » Blog Archive » A few game ideas EA will never make…
Awesomely amusing whiteboard designs, including 'Monster Christmas Tree (with Fire-Lightning Breath), and Sports Fruit'.

International Journal of Roleplaying - Issue 1
Covers 'a response to a growing need for a place where the varied and wonderful fields of role-playing research and development, covering academia, the industry and the arts, can exchange knowledge and research, form networks and communicate.' Via Juul!

Steparu.com | Nurien Review
Definitely the oddest use of Unreal Engine 3 yet - in a Korean online dancing game!

Looky Touchy: "...Muahahahaha..." When Localization Blows The Mood
Talking about localized text that "...fall[s] prey to the same pitfalls that foul most games imported to our shores from Japan", with some good examples.

Comments

Good to hear about the awesomeness of Gradius, Raiden and ZANAC once again.
He's wrong about Gyruss though, it's not a half-pipe, the ship can go all the way around.

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