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Friday, December 5, 2008

Game Developer Research Calls For iPhone Developer Feedback

[Since the iPhone game market is getting increasingly neat -- heck, I just downloaded a bunch of titles last night, including the awesome soundtrack-toting Tap Tap Dance and the awesome Dr. Awesome -- Game Developer Research is surveying creators on how they're doing, with highlights to appear online.]

Gamasutra sister service Game Developer Research is inviting game creators to complete the first iPhone Developer Research survey, aimed at all game developers working on the iPhone/iPod Touch platform.

Highlights of this anonymous survey will be published in an upcoming issue of Game Developer magazine and Gamasutra.com, as well as in much more detailed form as a Game Developer Research report.

In appreciation of your time and effort, once you complete the survey, your name will optionally (and separately of your responses) be entered into a drawing to win an All Access Pass to Game Developers Conference 2009 in San Francisco.

The survey addresses a broad range of topics related to the unique, quickly-growing field of iPhone game development, including development budgets, company sizes, genres, gameplay features, and others. It is open to all developers who have released an iPhone game or are currently planning or producing one.

Interested participants can now click through to take part in the survey, with feedback being accepted until December 11th.

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If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)


GameSetWatch [Twitter / RSS feed] is an alt.video game weblog from the people who run:



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