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The Independent Games Festival: A History In Press Clippings

So, we just launched the 11th Annual Independent Games Festival a few days back, as you may recall - with some of the topline additions including some neat new judges and a new Innovation Award.

Anyhow, yesterday I spent much of my lazy Sunday, as Chairman of the Independent Games Festival, improving the official IGF website - and one of the neat things now fully fleshed out is a semi-canonical history of IGF press clippings on IGF.com, linking to the major press coverage of the show over the previous few years.

There's a surprisingly large amount of stuff in here, some of which you probably haven't seen - from this year's excellent 1UP.com video coverage, through Wired News covering the indies to watch, to Veronica Belmont (nowadays at Sony's Qore) chatting to IGF folks at the IGF Pavilion for Mahalo.

I also took some time to go through the Gamasutra 'Road To The IGF' features written by folks such as myself and Alistair Wallis in previous years - there's a gigantic amount of interviews with IGF finalists or just plain entrants to read through. And of non-associated websites, GameDev.net's IGF interview coverage is the most canonical - it goes all the way back to 2002, blimey.

Anyhow, browse the giganto set of links at your pleasure, and final reminders, then - the deadline to enter the competition is November 2008, and the IGF Pavilion and Awards itself will be taking place in March 2009 at Game Developers Conference 2009 in San Francisco.

Comments

Wow, the IGF actually looks like it's going to be pretty exciting. While I am a fan of games from giant companies, I also firmly believe in encouraging independent and amateur programmers to creating their own games because something they come up with just may be the next big thing.

Haha, the classic Petri monocle shot in the wired story.

Was the IGF website ever going to add video from the award show this year to their site?

I've been told the IGF video is finally coming to the site in the next week or so. Long story, but we DO have it. Hurray.

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