- Aha, time for a midweek round-up of some of the original stories we've been posting on big sister site Gamasutra, as well as other related sites such as Game Career Guide, presided over by the delightful profile of Richard Jacques (left!)

Also in here somewhere - some in-depth analysis of release rates on PSN, XBLA, and WiiWare/VC, plus the renaming/re-coverillustrating of Katamari Damacy, chats to folks from Electronic Arts and D3 (oo, Coraline!), and much more.

Here we go:

Staying In Tune: Richard Jacques On Game Music's Past, Present, And Future
"Richard Jacques is a musical icon to Sega die-hards, thanks to his work on titles like Sonic R - and in a wide-ranging chat, the composer (The Club, Mass Effect) discusses the state of game music in 2008."

Three Services, Three Stores: Analyzing XBLA, PSN and Wii Shop Channel
"Has there really been a slowdown in digital distribution for the major game consoles? In this in-depth analysis covering WiiWare, PSN, and Xbox Live Arcade, Gamasutra crunches the numbers to discover some surprising trends - graphs galore within."

In-Depth: Electronic Arts' Quigley On The State Of EA Games
"EA Games is the key 'core gamer' division for Electronic Arts, and marketing chief Mike Quigley sat down with Gamasutra to discuss his division's charter, EA's modular structure, and how the BioWare/Pandemic acquisition will keep EA from "getting our ass kicked in RPG and action"."

Sony's Danks Details PlayStation-edu Initiative
"Sony recently announced the PlayStation-edu initiative, helping students train using PS2 and PSP hardware, and Gamasutra was at the Game Education Summit to hear the company's Mark Danks explain the program fully - details within."

GCG's Game Design Challenge Results: 'Rename Katamari'
"Two weeks ago, Gamasutra's sister site GameCareerGuide.com posed this challenge to readers: rename classic Keita Takahashi-designed roll-em-up Katamari Damacy with an English language title. And the results are in!"

Sponsored Feature: Common Performance Issues in Game Programming
"In this technical article, part of Microsoft's XNA-related Gamasutra microsite, XNA Developer Connection staffer and Interplay co-founder Becky Heineman gives tips on avoiding the 'Load-Hit-Store' performance-killer when making games."

Q&A: D3 Talks New Coraline, Shaun The Sheep Deals, Strategy
"Japanese-headquartered publisher D3 has revealed plans to publish games based on Henry Selick's upcoming animated film of Neil Gaiman's Coraline, plus Aardman's Shaun the Sheep - and Gamasutra speaks with U.S. CEO Yoji Takenaka about the deal and his company's Western strategy."