- Since it's midweek, it's time to check out the major original stories on big sister site Gamasutra and associated subsites - this time headed by our first-ever 'Gamasutra 20' for women in games.

Much kudos to Bonnie Ruberg for working with our panel to put it together - I think this is a model for future 'Gamasutra 20' lists, actually, since it seems so detailed and well-balanced.

Elsewhere so far this week - some fun NPD analysis, China's online game disruption after the tragic quake, and Ray Muzyka on BioWare joining EA, plus a number of other neatnesses.

Here's the links:

Women in Games: The Gamasutra 20
"The video game industry is often described as male-dominated, but many women do hold extremely important roles - in today's feature, Gamasutra presents its list of the 20 most vital women working in games today."

Analyze This: Will The Games Industry Give Hollywood A Run for Its Money This Summer?
"With summer game sales debuting alongside Hollywood summer smashes, Gamasutra asks Wedbush Morgan, EEDAR, and OTX analysts: out of the games being released over the summer, which games will shine, and which will succumb?"

GCG: ‘Game Design Challenge: MMORPG for Kids’
"GameCareerGuide.com has a new game design challenge, and anyone can participate. The challenge: Create a communication system for an MMORPG targeted at children. The safety of the next generation of game players is in your hands."

The China Angle: 'The Week After The Earth Shook'
"In Gamasutra's latest China Angle column, Frank Yu looks at the ramifications the devastating Sichuan earthquake have had on China's games industry, including what the government's three day ban on entertainment media (including online games) might say about future state intervention.."

The Divnich Tapes: The Hardware Race And The 800-Pound Gorilla
"Continuing his Gamasutra-exclusive NPD analysis, EEDAR's director of analytical services Jesse Divnich examines the Wii's dominating market share and why sales data shows that neither the Xbox 360 or the PlayStation 3 are in need of price cuts." Previously: the implications of April's underperforming software sales and Microsoft and Sony's GTA IV victories.

Q&A: Replay On Velvet Assassin, Market Shifts Toward Consoles
"In this in-depth Q&A, Replay Studios managing director Marc Moehring tells Gamasutra about Velvet Assassin, the studio's so-called "James Bond movie in the Second World War" inspired by a real British agent, as well as why Replay is moving away from internally-developed engines and PC development."

A New Future Under EA: Ray Muzyka Charts BioWare's Future
"What will life be like for BioWare following its EA acquisition? Gamasutra talks with founder and CEO Ray Muzyka on the future for the developer as it strikes out on the DS and PS3, and takes on Blizzard with its forthcoming MMORPG."