March 25, 2008 4:00 PM | Simon Carless
Yeehah, all kinds of goodness in this particular caboodle of GameSetLinks, with a whole weekend of web-based exploration to lay out in the course of a week of glorious http referrals.
These include a postmortem of the intriguing but ultimately underexploited indie title Play With Fire, and some thoughts on creating emotional response as game designers. Here goes with some linkaaage:
Ian Bogost - Private Eyes / They're Blogging You
More Kotaku iconography!
Moogle.net » Blog Archive » Little Change, Big Consequences
'No matter what we do, sometimes the wants need to wait for next time.'
Multiple:Option: Game Melody Oratorio
More awesome homebrew: 'Game Melody Oratorio teaches simple game melodies via a virtual piano.'
The Independent Gaming Source: GDC-inspired 'Owl Country' game
All kinds of ridiculous in-joking, but such delightful indie zeal.
Tale of Tales» Blog Archive » We made a new game!
'The Graveyard' - from the makers of The Path.
Surfer Girl Reviews Star Wars: I am big. It's the pictures that got small.
Some interesting L.A. Noire gossip in here.
The Indie Gaming Primer « Thank You For Playing
A slick set of six.
Only a Game: Play with Fire: Post Mortem
'This post examines the many things that went wrong with this project – and also the many things that worked out nicely.'
The Plush Apocalypse » Blog Archive » The Toolbox of Affect
'At the simplest level, you need to feel what you want the player to feel - if you don’t, you’re in trouble.'
Press The Buttons: Miistery Science Theater 3000
Two of my favorite tastes!