So, online worlds that you don't have to actually pay to access (like the pictured Habbo Hotel) - they're still pretty big! And this GameSetLinks leads off with's look at what might stop them getting bigger.

But, let's be honest, dabbling and then microtransacting is probably going to carry own growing (perhaps not quite as much as VCs would like, tho!), and elsewhere in this round-up, there's also Lore Sjoberg humor, the stages of MMO auteurship, and an illustrated look at indie games. Yay:

Top 10 Free To Play Growth Killers « Free To Play
Will things not go as fast as VCs are evidently banking on?

Siliconera » Pop‘n PC, Pop’n Music Be-Mouse
Haha, totally cute idea for Konami's most female-friendly Bemani series entry. » Gridrunner++
Now available in Flash, on Facebook - yay Minterism.

Tales of the Rampant Coyote: Explaining Indie Games, Illustrated!
Yes, with handy diagrams.

Game gifting « schlaghund’s playground
'Why is it that even despite my obvious appreciation for anything and everything game-related, I hardly ever receive game-related gifts from family members?'

Alt Text: More 'Filthy' Games to Drive Fox News Crazy
Lore Sjoberg strikes again!

Come One Come All Kongregate: A Talk With The Director Of Games
Good view into what Kongregate has coming up with premium content - actually rather insightful.

Elder Game: MMO game development » The Stages of Designerhood
From 'eager newbie' to 'zen master' via 'burnout', heh.

Game-Ism: Finding the Middleground
'If you find your gameplay becoming stale and stagnant, see if by tweaking a few rules you can’t find some new (and possibly even better) fun in between your core feature goals.'

Radical Dreamer: Yasunori Mitsuda Interview from
'Yasunori Mitsuda is the composer of some of gaming's finest melodies, from those found in his first project, Chrono Trigger, to the more recent epic orchestral soundtrack of Xenosaga Episode I: Der Wille zur Macht.'