- Continuing to round up 'things I did on my winter holiday' at Kotaku, I decided to poll some of the high-profile game developers on the Advisory Committee for the Game Developers Choice Awards, and ask what games really influenced and inspired them, early in their life/career.

There were some pretty interesting choices from the respondents, which included folks from Ubisoft, Eidos, Big Huge Games, and High Moon - here are the resulting mini-Q&As:

- Game Inspirations: Clint Hocking, Ubisoft: "The first game that ever really inspired me was Broderbund's Lode Runner on the Commodore Vic 20. Not only was Lode Runner a fantastic and innovative game for the time, but it had a powerful and easy-to-use level editor, with usability and functionality on par with the best level editors released today - almost 25 years later."

- Game Inspirations: Brian Reynolds, Big Huge Games: "What was the first video game you were ever inspired by, growing up? The "Original Adventure" (also known in later years as the Colossal Cave Adventure -- you know, the bird and the snake and XYZZY)... [I played it] at my father's office in about 1979. He worked at a defense contractor and would take me to work on the weekends sometimes when he was in an overtime crunch."

- Game Inspirations: Clinton Keith, High Moon: "[I was inspired by] Star Raiders for the Atari 800... To this day I prefer "sandbox" style games, especially those that are online. These are truly larger worlds in that the game evolves with the experience of the other players over long periods of time. This influenced my very first game Midtown Madness."

- Game Inspirations: Julien Merceron, Eidos: "I think the one that really shown me the wide potential of this media & art form is Square Enix's Final Fantasy VII. It was both showing how far we are from where this industry will take us, and showing some components that will become crucial in the future: storyline, characters, emotions, collaborative & team experience, and plurality of activities & roles for the player in a game."