- Bit of a build-up of random game link goodness again, so let's try to blast these out a line at a time, with headings - so that we're not drowning you in information. Ah, who am I kidding? I still am, but will try to sugarcoat it as follows:

- Art & Games: The Venn Diagram: Zack Hiwiller explains the intersections of film, novels, and games to art all in one handy diagram comparing sophisticated art, 'base art', and 'games as toys'. Simple?

- Killing Lord British: The Sequel: Legendarily delayed MMO Tabula Rasa just launched, but n0wak points out an awesomely self-referential Beta competition, now finished, the 'Kill General British' contest, riffing off the legendary Lord British death in Ultima Online.

- Something Awful Portal: The Photoshop Phriday thread at SomethingAwful.com deals with Valve's Portal this week, and it's full of fun, fanciful concepts of those pesky portals applied to real life. (Ta Jon!)

- IGC's Gondolier Paddles On: Though it's a bit of a GarageGames/InstantAction.com advert, IndieGamesCon still had some neat games at it, both Torque Engine and non-Torque, and Shacknews has a guide to some of them, including more info on 'The Gondolier Of Love', which we referenced the other week.

- Family Gaming Vs. Kid Gaming: Russell Carroll, who just started his Gamasutra casual games column, has been discussing the Xbox 360 Arcade's launch PR at his personal blog, and what exactly this attempted broadening is doing - noting: "Adding kid content to a console does not make it a family console. For it to be a family console, you need to have both kids and parents playing together." Some good thinking here.

- Language Tuition In MMOs: The Educational Games Research blog has a post entitled 'Slay a Dragon, Learn a Language', bringing us up to date with the state of "...professors conducting research on the benefits of using MMORPGs for second language acquisition" - if I was going to learn languages anywhere, sounds like it would be fun to do it there.

- Massively Blimey: The folks at AOL/Joystiq have spin off new MMO-focused weblog Massively, and it's notable both for having more sidebars and menu choices than the WoW user interface, but also for having a fairly fully-featured, comprehensive/mature blog approach to the world of MMOG titles. And hey, former GSW columnist and Slashdot Games editor Michael Zenke is blogging there, too - go check it.

- The Hidden Holiday Season Gems: Sure, some of them will be obvious to you smarties, Joe Rybicki's 1UP feature, called 'Don't Miss These Games!', and it's worth checking out, if only to mention items like Touch Detective 2 1/2, which "promises to bring back the charm and refine the gameplay" after the original, a "...charming, if occasionally frustrating, point-and-click adventure."

- Accuracy In Journalism, Vol. 43534: Our puzzle game columnist Tablesaw was kind enough to point out a Reuters-originated inaccuracy in the Japanese game charts - or at least in the interpretation of them: "Using the word "lead" suggests more strongly to me the actual overall sales of the consoles. When talking about total sales in Japan, the Wii's lead is growing, it's merely growing more slowly." Indeed - it's subtle but abslutely true - we had this wrong on Gamasutra, too, but edited it after the Saw alerted us.

- Final Random Link Round-Up: Cactus has released new dojin shooter Protoganda... my favorite arcade game-related Halloween display... GameDaily's Media Coverage rounds up the month in game media satisfyingly... Matteo Bittanti comments on the New York Times' discovery that "webgames are basically exercises in capitalism"... Hanako Games releases Western adventure/visual novel Fatal Hearts, an intriguing combination... the Innovate 2007 casual game winners have been announced, topped by an ice skating game from the Fatal Hearts creators, coincidentally.