- Yet again, all kinds of detritus has built up in my GameSetMicroLinks dummy posts, and I'm here to hose it off in your general direction, while you look mystified as to just why all this disparate subjects deserve to be summarized in one place. Close your mouth, already:

- Gus Mastrapa's Looky Touchy blog has been discussing ' Front Mission DS: The Lesbian Edition', or rather what happened when he "...accidentally misread one of Square Enix's androgynous characters and inadvertently transformed Front Mission DS's story from a trite to utterly fascinating." Nice.

- GameTunnel has published its 'What's New In Indie' for October 2007, and some interesting titles are laid out in there - particularly Plant Tycoon from Last Day Of Work: "Like Fish Tycoon and Virtual Villagers, Plant Tycoon takes place in 'real time,' making it a game that requires a very watchful eye." Ah, those tycoons!

- Telltale Games has done a rather marvelous thing with one of the first-season episodes of Sam & Max: "Remember Abe Lincoln Must Die, the episode that got some of the best reviews last season? We've decided to slash the price into oblivion. That's right, from now on, Abe Lincoln Must Die is FREE. Yep, as in zero dollars. What's the catch? There is none." Nice - everyone must grab, immediately.

- Those lovable hippie hipsters at Digital Eel have announced their latest indie game, Eat Electric Death!, which "...is a tactical space combat boardgame based on the alien races and starships from Weird Worlds: Return to Infinite Space. Two or more players each control a flotilla of capital ships and fighters, and duke it out in the cold, dark arena of Infinite Space." It has a card called 'The Inflatable Ambassador' - I'm sold already.

- Stephen Totilo has been discussing the cutting of the score system from Manhunt 2, explaining, quite correctly of the system that "tallied a better number for me if I had behaved more brutally" in the AO version: "Let’s be clear: it’s the system that incentivized increased virtual brutality and was cut from the version that was too hot for retail." And indeed, this has been missed by the wider press - good catch.

- Old compadre Frank Cifaldi has been updating Lost Levels again, and his latest post discusses 'Virtual Console Alternatives' - or more specifically, the truckload of unreleased NES games he and his retro game colleagues have dug up and documented for the firs ttime. Awesome stuff - the compendium article has the phrase "extremely short-lived video game division of Matchbox", which sells it for me, really.

- A new press release reveals: "CultuurInvest will support the production of [Tale Of Tales'] upcoming indie horror game The Path with an investment of 90.000 Euros. CultuurInvest is a new Flemish investment fund that exclusively finances companies and projects in the cultural industries. It was founded by the Flemish Ministry of Culture, supported by the Ministry of Finance & Budget and the Minister of Economy & Innovation. The Path is the first game they are investing in." Government cultural funding for games is a hugely good and underutilized concept.

- A note from GSW's puzzle columnist Tablesaw to you, me, and all of us: "There's a new kinda ARG, kinda hypertext thing going on at InvisibleGames.net. One of the authors is Cathrynne M. Valente, who was up for a World Fantasy Award. The player/reader community is running on LiveJournal right now." Please explore!