- GSW has referenced Jenny Levine's 'The Shifted Librarian' weblog before, since she's one of the foremost proponents of the librarian and public library as a forward-thinking media space where, yes, games can be played collectively or checked out (as opposed to just somewhere that books are kept and facts looked up). She's just posted a couple of very relevant posts, too - firstly one discussing Mark Engelbrecht and Martin House from the Public Library of Charlotte Mecklenburg County.

Why so? They "...received a $69,000 LSTA grant to study gaming for adults last year. There’s a reason we talk so much about the kids and the teenagers when it comes to gaming in libraries, but we can’t forget that there are valid gaming services for 20somethings, 30somethings, families, parents, boomers, seniors, and pretty much everyone else who enjoys games." In relation to that, Martin House's blog has started posting results, underlining some of the new library thinking - that "...providing programs and events for simple entertainment makes the library a place to be."

Secondly, Jenny links to and comments on a new 'gaming in libraries' article from the Dallas Morning News, noting that the piece was mainly positive, but sadly, it was also: "Yet another newspaper story that lets someone (this time a professor at the University of Maryland) get away with sweeping generalizations about gaming. Melanie Killen claims, “a vast majority of the games have negative content and the consequences can be destructive, including increased impulsivity, aggressive behavior and shorter attention spans,” without providing any proof at all." Hey, even 'mild-mannered' (yes, stereotypes!) librarians get pretty upset about this kind of thing.