« The Video Game Conundrum - A 'Copy Editor' Weighs In | Main | COLUMN: 'Game Mag Weaseling': Mag Roundup 10/6/07 »

Saturday, October 6, 2007

GameSetNetwork: From Harvey To Itagaki

- Time to round-up some of the neatest posts on GSW's various sister sites in the CMP Game Group, from Gamasutra through Games On Deck, Game Career Guide and Worlds In Motion this week, and there's a whole heap of alternative, intriguing, or otherwise smart features and interviews out there, as follows:

- The Subversion Game: An Interview With Harvey Smith (Gamasutra)
"In this in-depth Gamasutra interview, Midway Austin's Harvey Smith (Deus Ex series) focuses on the surprisingly political elements in his new title BlackSite: Area 51, as well as wide-ranging looks at quality of life and the future of the game medium."

- Into The Pixel: The Artists Speak (Gamasutra)
"How does being a game artist fit into... being an artist? Gamasutra talks to Into the Pixel art exhibition winners from Lionhead, Relic, and Rare to find out the stories behind their submission, their creative role, and the sometimes neglected role of the concept artist in making great games."

- Nom 3: An Advanced Mobile Game Created with LOVE (Games On Deck)
"In this idiosyncratic “post-mortem” of the latest in Gamevil’s Nom series, maverick designer Bong Koo Shin details the surprising concept behind his latest opus and detais the reason that he feels Nom 3 is the game that “finally merges games and art,” featuring innovative mobile-only missions for an avant-garde experience."

- Postmortem: Sniper Studios' Crazy Taxi Fare Wars (Gamasutra)
"In this Gamasutra-exclusive postmortem, Jeff Hasson of Redwood City-based Sniper Studios discusses the developer's experience in creating Crazy Taxi Fare Wars, a PSP version of Sega's arcade and console game series, with fascinating technical detail on the game's creation."

- - Investment Study Case-in-Point: Virtual Worlds Hysteria! (Worlds In Motion)
"The taxonomy of virtual worlds is a bit tricky to define and will continue to be under discussion for some time, to be sure... but it's less useful, and more misleading, to use such arbitrary delineation when trying to quantify an industry by investment numbers -- certainly virtual worlds are enormously attractive to investors, with large dollar amounts involved, but it would seem $1 billion is somewhat an inflated number. "

- Analyze This: A Progress Report on the Console War (Gamasutra)
"All three of current generation consoles have been battling it out in the market now for almost a year - what's the progress for Wii, Xbox 360 and PS3? Analysts from DFC Intelligence, GamerMetrics and Wedbush Morgan weigh in exclusively in Gamasutra's latest 'Analyze This' column."

- Free Transcripts, Podcasts from Game Career Seminar (Game Career Guide)
"The Art Institute Online is providing readers of GameCareerGuide.com and Gamasutra.com with free access to some of the best sessions and talks from the Game Career Seminar at the Austin Game Developers Conference 2007, which was held last month." Lectures include Andy Schatz (Pocketwatch Games) on 'A Game Industry Journeyman', 'When Did You Last Level Up? Career Advice from an Industry Veteran' from Dave Perry (ex-Shiny), 'Networking 101' from Darius Kazemi (Orbus Gameworks), and panels including 'What are Employers Looking for Now?' and 'Schools Under The Microscope'.

- The Philosophy of a Ninja: Tomonobu Itagaki Speaks (Gamasutra)
"Famous for being unimpressed with competitors' games, Team Ninja's Dead Or Alive and Ninja Gaiden creator Tomonobu Itagaki is a game design iconoclast with an uncompromising viewpoint, which he shares in this wide-ranging Gamasutra interview, the first he's ever 'specifically directed at other developers.'"

Post a comment



If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)


GameSetWatch [Twitter / RSS feed] is an alt.video game weblog from the people who run:



Copyright © 2009 Think Services