- It's happening again - the GameSetMicroLinks that are sourced at the weekend but don't appear 'til midweek, thanks to other CMP Game Group work. So it's time to roll them out now, and they encompass some fun eclecticism, from Splume to Cecropia and beyond:

- Zen Of Design has been discussing the fantasy sports lawsuits of late, and citing someone else noting: "Today’s holding seems to stand for the proposition that baseball cannot “own” the historical facts of its games." Some interesting implications here for video games, somewhere...

- Neverwinter Nights 2 is getting standalone expansion modules, with the first one being from former IGF Mod Competition winner Ossian Studios - congrats, guys.

- Adventure Classic Gaming has interviewed Secret Files: Tunguska's Jörg Beilschmidt, discussing the "...re-imagination of the mysterious, real life Tunguska phenomenon of 1908" - in crazed graphical adventure form. Genre. So. Not. Dead.

- Brainy Gamer has done a gigantic 'girls play games' round-up, featuring "...a few of the more thoughtful essays devoted to the subject of girl and women gamers from various sources." Some good stuff linked in here.

- Arcade Heroes is crazy, and has bought an arcade board of 'The Act' on eBay, the cancelled knob-based arcade machine from Cecropia - here's the finished auction version. And _damn_, these will be rare.

- James Wallis at COPE has a dense article on "...the nature of courage, bravery and heroism, and their role in games and game-narrative." It's intense but interesting stuff.

- CorpNews has some grumpy, bad fanboy buzz about Hellgate: London, noting "...as a jaded MMO veteran, aged FPS player, and Diablo fan, I think that it fails miserably trying to mesh all of these things together." It's grumpy fanboy review, sure, but it's not what I expected as a reception from even a minority.

- Emily Short reveals the launch of the Interactive Fiction Database, which "...pulls together [text adventure] reviews from a variety of sources and allows users to add their own new reviews and recommendation lists, a la Amazon." It's neat, from what I can see.

- At The Escapist, Erin Hoffman has been talking to parents about kids and gaming, as part of a "...journey to find out first-hand what parents today really thought about videogames, and how, as a community, developers and gamers could reach out to them to provide information and support." This is important, folks.

- IGF co-organizers and crazy casual/indie developers Matthew Wegner and Steve Swink have launched Unity-powered web game Splume, which is somewhat of a physics-based Puzzle Bobble vs. Breakquest in a clown car, or something. Go poke at it.