- A little Sunday night GameSetWatch link compilation is in order, and this one is a particularly abstracted load of old iron - including some links that fall vaguely but gloriously into the 'game-related' area. Here goes:

- Angled Whiteboards kindly points out that Sega's 'Typing Of The Dead' has been added to GameTap, good news because it's hard to find, and, as they celebrate, the words you have to type in the game are super ridiculous: "Lagoon. Bassoon. Cocoon. Monsoon. Harpoon. And my personal favorite: pantaloon! Not only do I like to wear pantaloons, I like to type pantaloon to re-murder zombies."

- University prof Stephen Jacobs helped us cover the GarageGames Convention (also called the IndieGamesCon :P) this week, and mentioned: "There was a vote of the attendees for best game in the demo area. A pretty unique one called "Gondolier of Love" won - a kind of Venice-based matchmaking game. Fun and funny." Very little info online so far, but the pics look v. fun.

- Worried about sexual harassment at Sony Computer Entertainment's Tokyo headquarters? Very laudably, the company had specially designed cards printed up and distributed to SCEJ employees, complete with a phone number and special email address to contact if you're being bothered in an untoward fashion - as shown on JohnTV's Flickr stream from a TGS party.

- We don't really need to tell you that Tim Schafer's post-Psychonauts project, Brutal Legend, has been confirmed, but hey - the Wikipedia page for the game has a bunch of new confirmed info, including the fact that the Jack Black-starring roadie action adventure has voice actors that "...include Lemmy Kilmister of Motörhead, Rob Halford of Judas Priest, and Ronnie James Dio of Black Sabbath." Also, Kotaku's Crecente has been playing the special red vinyl with the first song on it. Rawk.

- Though it's about the music industry, Ian C. Rogers' lecture notes about the problems in music delivery systems is a must-read, because it has obvious echoes on DRM, aggregators, and all kinds of similar things in the game space: "So we have media consumption experiences with no context (desktop media players) and an incredible, endless, emergent contextual experience where media consumption is a pain in the ass, illegal, or non-existent (the Web). FIX IT." [Via everyone.]

- Finally, just spotted the 'Game Conversations' coursework info blog, a University Of Washington unofficial course which is delving into some neat angles on games, offering in-person meetings to discuss games like Knytt, and it notes: "Inspired by criticism in other fields formerly devoted solely to entertainment, we hope that games will mature from their state as the rough and mindless fun derided by parents and politicians and become vehicles for artistic expression and enjoyable education accepted by the mainstream as legitimate and laudable." Sounds sensible to us!