- Ah yes, the remaining long weekend-ish GameSetLinks must be disseminated to you, the vaguely interested public. This shall happen immediately, as follows:

- Ubisoft producer Ben Mattes is impressed by the official Jam Sessions tracklisting - and I'm also impressed by Ubisoft's choices on these Japanese-converted guitar strumming title. Death Cab For Cutie? Beck? Nirvana's Bowie cover? And the deluxe version (optional!) comes with an 'amp' for your DS - ie an external speaker system. Very cute.

- Adventure Gamers is reporting on the new title from Samorost 2 developers Amanita Design, the just-unveiled Machinarium. It's noted: "Amanita was reluctant to reveal too many details at such an early stage, but the game will use a classic point-and-click interface, and share certain similarities with the Samorost games, such as 2D backgrounds and characters, and no spoken words. However, Machinarium will be much longer and more complex in many ways, and this time around, the art will be hand-drawn and players will have a small inventory." Good to see the IGF winners (for Best Web Game) making an interesting-looking follow-up.

- John Passfield has passed on info on a neat new indie titles, as follows: "How cool is this? Comic creator Michel Gagné working on a cool game based on his beautiful artwork - called Insanely Twisted Shadow Planet. It appears to be a quirky side scroller with lots of UFO action. Nice. His web site says that he's currently seeking a publisher... surely it's the sort of game that Microsoft or Sony would snap up for Xbox Live Arcade or Playstation Network?"

- A random tip from GSW friend John Andersen: Konami has successfully enforced its rhythm game IP/patents against Amuse World regarding Beatmania clone EZ2DJ. This lawsuit had been rumbling on since 2001 in one form or another - and Amuse World had released about 8 expansion packs to the arcade game in that time. Blimey. After this and the 'In The Groove' lawsuit - would Konami ever go after Red Octane or Harmonix regarding Guitar Freaks and Guitar Hero? One wonders.

- After our post on the German picks for most influential games ever, Jared Newman was kind enough to graph out the nominated games per year, and he concludes: "As you can see, we’ve recently entered a dark age of influential games, at least according to the German game journalists who compiled the list of nominees." But is it possible to work out what new games will become classics? Hm?

- New face Christian Nutt kindly pointed out a GamesRadar piece he helped on before he left, discussing what's described as 'The death of hardcore gaming?' For starters, there's an interesting quote up front: ""Shifting development to cheaper, simpler games is a smart one, given the state of the industry," said Ryan Payton, assistant producer at Metal Gear Solid developer Kojima Productions, in an e-mail interview. "The state of next-gen gaming really isn't all that great," Payton said, adding that "it's too expensive, it lacks a Trojan horse like PS2 enjoyed with its DVD playback capabilities, and Japan has been curiously late to this next-gen party.""

- The creators of Gish at Cryptic Sea have set up a new weblog to document the making of Gish 2, the follow-up to the IGF-winning squishy platformer, and made by the biggest band of Santa Cruz-based crazies you could possibly meet. And it starts in fine style, with the video 'How To Break Into The Mainstream' - apparently by _not_ reaching Reggie @ Nintendo! There's also some bizarre teaser art, step by step. Looking forward to more!