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Friday, September 28, 2007

2008 Independent Games Festival - Get Your Entries In Now!

- You know what? A little reminding never hurt anyone, and the final deadline for the IGF Main Competition is this Monday, so let's crosspost this final, squawk-like call for crazy indies:

"Organizers are reminding entrants that submissions for the Main Competition of the historic 10th Annual Independent Games Festival, for which the awards will be handed out in February 2008 at Game Developers Conference, are due by 11.59pm PST on Monday, October 1st.

The 2008 IGF Main Competition will again be open to all independent developers to submit their games - whether it be on PC, console digital download, Web browser, or other more exotic formats. The prizes again total nearly $50,000, with a $20,000 Seumas McNally Grand Prize, and the deadline to enter the Main Competition is this Monday.

The 2008 IGF Student Competition will once again award the best student games, and this year will also include student 'mods' to existing games. As a result, the number of Student Showcase winners has been increased to 12. The deadline to enter the Student Competition is Monday, October 15th, 2007.

Finally, the first-ever IGF Mobile competition, a sister competition run in association with founding sponsor Nvidia and awarding $20,000 in prizes to the best independent mobile phone, DS, PSP, and other mobile games, is still accepting submissions until Friday, October 26th.

Further information, including detailed rules, contact info, and specifics on previous winners, is available at the official Independent Games Festival website."

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If you enjoy reading GameSetWatch.com, you might also want to check out these CMP Game Group sites:

Gamasutra (the 'art and business of games'.)

Game Career Guide (for student game developers.)

Indie Games (for independent game players/developers.)

Finger Gaming (news, reviews, and analysis on iPhone and iPod Touch games.)

GamerBytes (for the latest console digital download news.)

Worlds In Motion (discussing the business of online worlds.)


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